美服论坛关于8.0版本“物理引擎”的问答

2012-08-11 14:15:32 神评论

17173 新闻导语

在这里把关于物理引擎的玩家问题和官方答复整理了一下,翻译若有错误请指正。若有新的内容会继续添加。1.Q:howmuchofthetraileristrue?didn'tseeanynewussrtankdestroyers.arethoseleapingtanksgoingtob

11.Ok but does that mean we will need to submit report/tickets for TK damage again now as the auto Tk system will not detect them as having done the damage you receive from flipping over......

I only ask as it will be the new fun thing for griefers to do..........

OK,这是否意味着我们需要提交TK伤害的证据,但现在Tk判定系统将无法检测被恶意翻车所造成的损害......

我只想问,是不是你们开发者又有趣的事情做了..........

Yes, you will most probably have to submit reports, though auto-TK detection system updaet for physics is also In-Development.

是的,你很可能需要提交证据报告,虽然TK判定系统也随着物理引擎在发展。

12.So, what happens if I park something small like a Renaulft UE 57 in the turret roof of an E-100. Will it stay there and nothing happens? or will the E-100 get dmg as long as the tank is there?

如果我的E-100炮塔顶上停一个雷诺 UE 57(编者注:法系3级TD)的小东西会怎么样?什么也没有发生么? 或者E-100一直掉血么?

When discussing the physics concept we made bets, how soon will players surprise us with their experiments.... Seems, I've won-))

我们(编者注:指开发者)当年讨论物理引擎的时候就打赌,多久我们就会被玩家们的奇葩玩法吓到...... 看来,我要赢了........(编者注:E100应该是会一直掉血)

13.Question, General Directions once answered a question of mine regarding physics in that independent suspension would come with physics. Not now but at a later date. I am just wondering, is this still going to happen?

我想问一下,独立的悬挂物理系统会一起来么。(编者注:估计指的是坦克行驶在不平路面上履带的变化) 现在我知道还没有,延期了。 我只是想知道,这仍然会出来么?

Yes, this is planned, probably in 8.2 But it has low priority.

有的,这在计划之中,大概会在8.2,但它具有低优先级。

14.I believe that if you were to fall into a lake, you'd have a limited amount to get out before your engine drowns, or its a instakill.

As for staying upside down, i don't think you'll stay upside very long, so not 100% sure about that one :P

I have a question myself. It appears that the blockade on the broken bridge in Westfield is now gone, so I'm assuming we can now go on it?

我想知道如果坦克掉湖里了,是不是在发动机熄火前有个限制时间让你跑出来,或者直接挂掉?

至于头朝下掉湖里,我不认为能很快翻身自救,所以是100%回车库。

我自己也有一个问题,韦斯特菲尔德的断桥视频中显示可以上去了,所以我们以后也可以上去了么?

There will be a 'Death Countdown', before you crew gets drawn.

在你车组被淹死前有个“死亡倒计时”。 (编者注:断桥问题没回答)

15.The top speed of a T-50-2 is 71-72km/h, even downhill (limited by transmission speed). Will tanks now go faster downhill in 8.0?

目前502的最高时速是71 ~ 72公里/小时,甚至走下坡也就这个速度(最高速度的限制)。 胶水车在8.0走下坡会更快么?

Yes, with new physics you will be able to exceed speed limits of vehicles.

是的,新的物理引擎一出,飙车党能跑出更高急速了。

16. This is awesome especially the gameplay.

Cant wait for that WG. And may i know if assault mode is somehow fixed ???

游戏中出现这些可真棒。

我等不急了。 我想问一下,攻防模式是不以后可以自主选择了??

In 8.0 you will be able to play with mods selection.

在8.0中,您将可以自主选择这个模式。

17.Q: Can I drive a tank down a cliff and not suffer huge damage or instant death on it?

Like if it makes the most sense to get a drop (literally) on someone.

我把坦克开下悬崖,会不会只受一点损伤者直接回车库?

坦克是不是能从悬崖起飞了?

You can be sure of many new 'shortcuts' that opens up on some maps because you can fly off the cliff onto the roof of some building.

Also other than going down cliffs, what about cliffs that are sloped and can be 'launched off' like a ramp with faster vehicles? Not those terrain bumps on the ground but actual cliff sides that you normally can't ride into because it stops your vehicle.

而且现在可以确定一些地图会有新“捷径”了,因为坦克可以从悬崖边飞出去落到一些建筑物的屋顶。

或者坦克顺着倾斜的悬崖开下去,就像一个加速坡道? 快车不能起飞么?目前坦克开到悬崖边就被停住了。

With the new physics system it means you can slope your tank in ways even more imaginable... Usually the tank gets caught in the cliff 'block zone' and can't slope any more, but with the physics system you can go past that and slope at a very very high angle, that even a 50mm armor can deflect a 100mm shot.

并且新的物理系统一出,玩家可以利用斜坡展现出各种奇葩的玩法了...... 现在坦克开到悬崖边就被停住了 ,但物理系统一出,你可利用斜坡摆出一个非常非常大的角度,甚至50毫米的装甲可以等效100mm。

A:1)Don't mess driving down and jumping off. You can drive down, but tanks were not invented for flying-)

2)Building will most probably destroy upon your weight (not completely though, we are still reworking this thing). But yes, there are many intresting short cuts'. Specially for Light Vehicles. You can even push medium tank with a Maus or two to the hill on steep sides of the hill to flank the enemy.

3)Westfield... This map is now one of my favourite -)

1)不要乱开车跳崖。 你的坦克可以从悬崖开下去,但不会起飞。

2)建筑很可能会依据坦克重量被摧毁(不完全确定,我们还在制作这个)。 没错,会有很多新“捷径”走,尤其是轻坦。 你甚至可以用一两个老鼠把一个中坦推上山去爆对方的菊花。

3)韦斯特菲尔德... 这张地图是我的最爱之一 (呵呵)

18.Am I a complete monster for looking forward to seeing a number of people tumbling off cliffs on high maps? And if I shoot them mid fall, do I get credit for the kill?

我很期待在一些地势高的地图看到许多人从悬崖边飞出去。 如果我在它们降落过程中给它一炮,算有效伤害么?

Yes, since he have still not received damage from falling

是的,在它们落地前还会受到敌方伤害。

19.Nothing on the Russian TD's?

没有新苏系TD消息么?

We will release more information later.

我们以后将放出更多信息。

20.with the physics update will there be physics for the environment? Like if i run into a fence, instead of the poor animation it has now, maybe it will tip over? or if i run into a car i might push it forward or tip it over and a wheel falls off?

it would add even more polish to this game

地图也会有物理效果? 如果我碰上了围墙,像现在只是简单的摧毁效果,以后它会有倒塌效果么? 或者我碰上一辆汽车,会推动它向前或撞翻,让车轮子掉出来么?

如果有的话这个游戏更酷了。

We will polish this moment gradually within updates coming after 8.0. Though some effects will enter physics first iteration.

我们将逐渐放出这些效果,在未来的 8.xx版。一些效果将在8.0的物理引擎里见到。

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