坦克世界开发组官方问答第三期 44条资讯
17173 新闻导语
ThelatestYouAsk,WeReplyanswerscanbefoundbelow.Pleasekeepinmindwewerenotabletohaveallquestionsansweredthistime;we'llcontinuetopressforanswers
· Unfortunately we have some issues with multi-turret support and the automatic loading module for the French tanks. It is a very difficult feature to be implement and it has used up a lot of our time. The French tanks will for sure be added with 7.1 patch update, which will come out this November-December.
12. 我想隻要知道何时我们可以驾驶法国坦克的确切时间。
很不幸的,我们只有製作出法国坦克多炮塔支架与自动装填配件。这非常难以作为装备的特色,而这也花费了我们许多的时间。法国坦克非常确定会在今年的 11月-12月的 7.1 更新中释出。
13. Do you plan to offer any other payment methods, for example, to get gold with text messaging?
· Yes, we are trying to expand the amount of partners we currently have. So we will add this payment method for sure at some point.
13. 你们有计划提供任何其他交易的方法吗?举例来说,用文字讯息来取得金币。
有的,我们正在尝试扩展目前我们所拥有的伙伴名额。所以我们将肯定会新增这个交易方法。
14. Do you plan to go beyond 1954 and add more tiers?
· No, we are not planning to expand the current timeframe of our game.
14. 你们有计划增加 1954年以后的坦克与新增更多的阶级吗?
没有,我们并没有计画增加我们的游戏目前的时间线之外的坦克。
15. Why do you insist on putting tank destroyers and SPG's into city maps. History shows these vehicles avoided cities and towns.
· Every SPG can be useful in city maps. We are not planning to implement any kind of filters for maps.
15. 为什么你们坚持要将驱逐坦克与自走炮放进城市地图?歷史上说明了这些车辆都尽量避开城市与城镇。
在城市地图中的每一辆自走炮都十分有用。我们并没有计画进行过滤任何种类的地图。
16. Are you planning on bringing Clan Wars out of Beta sometime?
· Yes, for sure. After we unite all three servers.
16. 你们有正在计画中队战斗的 Beta 日期吗?
是的,这当然。在我们联合所有的叁个***之后。
17. Are there any major changes (to CW) coming up?
· Yes, we shared some of them recently.
17. 即将到来的更新会有任何的主要变更吗?
是的,我们最近公开了其中一部分。
18. Will you ever add the ability to change your "in game" name? even if it would cost gold?
· Yes it will be, but the development of this feature has low priority, so it won’t be implemented anytime soon.
18. 你们是否将会增加变更 "游戏中的匿名" 的功能?即使这可能是花费金币?
是的,这会做,但是开发这个特点的优先顺序很低,所以这也不会很就快实施。
19. Will there be an official color blind mod? Or a customizable graphical user interface?
· Yes, we are planning to implement this in the future. But for now this is low priority.
19. 会製作官方的色盲模组吗?或者自定画面的使用者介面?
是的,我们正在计画将来会实施这项计画。但是在现在这个时刻,这是低优先顺序。
20. Are wheeled armoured vehicles going to be added to World of Tanks? Like the Sdkfz 222, Puma, M8 Grayhound, or the Pantserwagen?
· No, we are not planning to add any wheeled armoured vehicle because with current gameplay, they won’t find their place on the digital battlefields.
20. 坦克世界会新增轮型装甲车辆吗?像是 Sdkfz 222, Puma, M8 Grayhound 或者 Pantserwagen?
没有,我们没有计画新增任何轮型装甲车辆,因为在目前的游戏中,在数位的战场上找不到它们所属的定位。
21. Will you alter the matchmaking code sometime in the future to make battles a little more fair? I know a slew of people who wouldn't mind waiting an extra minute or two just so they can have a good time. Grinding tier 6 is becoming very difficult when you have to fight t8-10 enemies.
· Yes, we are constantly working on the matchmaking and soon we will create a special department specifically for this. According to the statistics and feedback they gather, matchmaking will be improved significantly.
21. 你们会在将来修改配对系统塬始码来让战斗更加少许公平些?我知道许多人不在意等待额外的一两分鐘因为这样能获得乐趣。当你与 T8-10 的敌人战斗时,VI 阶是很不适合也很难过的。
是的,我们会不断的在配对系统上努力,很快的我们将会为此建立一个特殊範围。对应统计资料与他们的回覆收集,配对系统将会明显地改善。
22. Will you eventually add daily doubles for credits like you do for experience points or will that be kept for special events only?
· It’s kept for special events only, and we increase credit income for all battles during them and only for the first one. Secondly, we have these specials almost every weekend, so you can receive double credit every weekend for each first win on each of your tanks.
22. 你们最后是否就像经验值那样会增加每日双倍银币,或者是这只有特殊活动才有?
这只有特殊活动才有,而且我们在此期间所有战斗的第一次都有增加银币收入。再者,我们几乎每个週末都有这些活动,所以你能在每个週末用你的每一辆坦克的首胜获得两倍银币收入。
关于的新闻
- (2025-11-27) 谁没收了它的175毫米主炮?
- (2025-11-27) 咸鱼翻身还是强者恒强?曾经的弱势坦克如今强度如何?
- (2025-11-24) 3连发重炮+大俯角铁头的它,新版本已经低调回归强者之位!
- (2025-11-24) 三环均伤排名第一的含金量!6个轮子的高机动狙击手无需多言
- (2025-11-24) 【超测前瞻】双发配火箭,强度要上天