坦克世界开发组官方问答第三期 44条资讯

2011-10-02 20:30:38 神评论

17173 新闻导语

ThelatestYouAsk,WeReplyanswerscanbefoundbelow.Pleasekeepinmindwewerenotabletohaveallquestionsansweredthistime;we'llcontinuetopressforanswers

The latest You Ask, We Reply answers can be found below. Please keep in mind we were not able to have all questions answered this time; we'll continue to press for answers where possible to keep everyone informed on the latest changes coming to the game. With that in mind, starting with today's posting, we'll be shifting into a more focused format for the series. This means that the answers threads will be set to read-only. However, we'll also provide a link to a new thread pertaining to the next topic. The posting format will be:

Monday - Answers posted.

Tuesday - New topic thread opened to begin accepting questions

Friday - Topic thread closed to be sent to designers

We're going to try our best to do this weekly, and we think this new focused format will help with that since we won't have to bombard the same game designer every week with new questions. However, as with all facets of game development, we may not be able to always post answers the next Monday. If this is the case, we will make the community aware of the delay.

1. When is the IS-4 getting to tier 10 and which gun will then be equipped?

· To move IS-4 to the Tier 10 we first have to design the Object 252. Unfortunately, this tank is not ready yet and we cannot giveany ETA on this. Regarding the gun, it will remain the same, but probably some characteristics can be changed for balance purposes.

1. 何时 IS-4 会换到 X 阶,而且会装备哪门火炮?

要移动 IS-4 到 X 阶,首先我们必须先设计 Object 252。很可惜的,这辆坦克并未完成而且也无法给予完成时间的时刻表。而关于火炮方面,这将保持一样,但是有可能会为了平衡而调整一些数据。

2. When will we see the updated American Tree? (patch number, not date)

· Introducing the French tanks is for the moment higher priority than updating the American tree. You will get more information about this after the 7.x patch.

2. 我们何时能看到美国科技树的更新?(版本号而非日期)

推出法国坦克是目前比更新美国科技树更为优先的项目。你们将会在 7.x 更新以后得到更多的消息。

3. Why are the tier V light tanks so expensive in experience?

· The tier V light tanks are expensive because they are top of their class with excellent performance.

3. 为什么 V 阶轻坦的经验值那么多?

V 阶轻坦需要的经验较多是因为他们是轻坦系列中最高的轻坦,而且拥有非常好的性能。

4. Do you have release dates for World of Warplanes and World of Battleships?

· We cannot give you the exact date since even closed beta tests have not started yet. The date will depend on the test results.

4. 你们会释出战机世界与战舰世界的释出日期吗?

在 CB 测试还没开始前,我们无法给你确切的日期。释出日期是依据测试结果来决定。

5. When will be able to see information on the British tank tree?

· After French tanks introduction.

5. 何时能看到关于英国科技树的资讯?

在推出法国坦克之后。

6. Are you going to make the in-game chassis of the Tiger (P) and Ferdinand the same size, since it was historically the same chassis?

· The chassis on both tanks are currently the same size.

6. 你们将会把游戏中的 Tiger(P) 与 Ferdinand 的车体因为歷史上是使用相同的车体而设定为相同尺寸吗?

这两辆坦克车体现在就是相同尺寸。

7. Any plan on adding Tier X mediums or TDs?

· This question is currently under discussion. In any case, we will introduce previously announced tanks first. You can find them here in the Full Tech Trees: http://game.worldoft...rt/+tank_trees/

7. 有任何新增 X 阶中坦或驱逐坦克的计画吗?

这个问题正在讨论中。无论如何,我们将会行先推出之前宣布的坦克。你可以在完整科技树中找到它们: http://game.worldoftanks.com/gallery/art/+tank_trees/

8. How will tanks defend themselves from airstrikes when the 3 games are released?

· As it has been stated many times, the three games will be independent from each other. It will not be possible to combine the threegames into one. The only part of these games that will be interconnected is theClan Wars. For the moment, we are still discussing how we will be able to combine the three games into one Clan Wars account.

8. 当叁个游戏都释出时,坦克要如何在空袭中保护自己?

关于这个已经说明很多次了,这叁个游戏为各自独立的游戏。不会将叁款游戏合併在一起。叁款游戏中的部分在中队战时才会有关係。在此同时,我们也持续在讨论我们要怎样将这叁款游戏合併到中队战争的帐号裡。

9. What is the approximate ETA of World of Warplanes Beta?

· Unfortunately, we cannot give you any ETA now, since the World of Warplanes project is on the Alpha testing stage.

9. 大约估计战机世界 Beta 的日期是?

很不幸的,在战机世界计画还在 Alpha 测试下,我们现在无法给你任何的日期。

10. In what patch will the t110 be released? Will we lose our t30 when it changes to a tank destroyer?

· Introducing the French tanks is, for the moment, higher priority than updating the American tree, so we cannot answer this tillafter the 7.x patch. You will though be able to keep your T30 as a tank destroyer and receive the T110.

10. 在哪个更新 T110 才会释出?而在 T30 变更为驱逐坦克时将会失去我们的 T30 吗?

在此刻,推出法国坦克是比更新美国科技树更为优先的项目,所以我们无法回答这个 7.x 以后的更新。你们将能保留作为驱逐坦克的 T30,而且能额外获得一辆 T110。

11. Will the M103 come in the next patch? If not, will the T34 receive buffs in the meantime?

· The upcoming update 7.0 is not a content patch, but a game mechanics patch. So we probably won’t include any tanks in it. In each patch though we do add some tank characteristic changes, so it is possible that the T34 will receive some buffs.

11. M103 会在下次更新时出现吗?如果不会,T34 性能会获得提昇吗?

即将到来的 7.0 更新并非是一个完全的更新,而是游戏性能的更新。所以我们也须部会在这个版本增加任何坦克。在每次更新时我们都会增加一些坦克的数值变更,所以这也许可能会让 T34 获得一部分的性能提昇。

  12. I would like a definitive time on when we can play with the French tanks.

· Unfortunately we have some issues with multi-turret support and the automatic loading module for the French tanks. It is a very difficult feature to be implement and it has used up a lot of our time. The French tanks will for sure be added with 7.1 patch update, which will come out this November-December.

12. 我想隻要知道何时我们可以驾驶法国坦克的确切时间。

很不幸的,我们只有製作出法国坦克多炮塔支架与自动装填配件。这非常难以作为装备的特色,而这也花费了我们许多的时间。法国坦克非常确定会在今年的 11月-12月的 7.1 更新中释出。

13. Do you plan to offer any other payment methods, for example, to get gold with text messaging?

· Yes, we are trying to expand the amount of partners we currently have. So we will add this payment method for sure at some point.

13. 你们有计划提供任何其他交易的方法吗?举例来说,用文字讯息来取得金币。

有的,我们正在尝试扩展目前我们所拥有的伙伴名额。所以我们将肯定会新增这个交易方法。

14. Do you plan to go beyond 1954 and add more tiers?

· No, we are not planning to expand the current timeframe of our game.

14. 你们有计划增加 1954年以后的坦克与新增更多的阶级吗?

没有,我们并没有计画增加我们的游戏目前的时间线之外的坦克。

15. Why do you insist on putting tank destroyers and SPG's into city maps. History shows these vehicles avoided cities and towns.

· Every SPG can be useful in city maps. We are not planning to implement any kind of filters for maps.

15. 为什么你们坚持要将驱逐坦克与自走炮放进城市地图?歷史上说明了这些车辆都尽量避开城市与城镇。

在城市地图中的每一辆自走炮都十分有用。我们并没有计画进行过滤任何种类的地图。

16. Are you planning on bringing Clan Wars out of Beta sometime?

· Yes, for sure. After we unite all three servers.

16. 你们有正在计画中队战斗的 Beta 日期吗?

是的,这当然。在我们联合所有的叁个***之后。

17. Are there any major changes (to CW) coming up?

· Yes, we shared some of them recently.

17. 即将到来的更新会有任何的主要变更吗?

是的,我们最近公开了其中一部分。

18. Will you ever add the ability to change your "in game" name? even if it would cost gold?

· Yes it will be, but the development of this feature has low priority, so it won’t be implemented anytime soon.

18. 你们是否将会增加变更 "游戏中的匿名" 的功能?即使这可能是花费金币?

是的,这会做,但是开发这个特点的优先顺序很低,所以这也不会很就快实施。

19. Will there be an official color blind mod? Or a customizable graphical user interface?

· Yes, we are planning to implement this in the future. But for now this is low priority.

19. 会製作官方的色盲模组吗?或者自定画面的使用者介面?

是的,我们正在计画将来会实施这项计画。但是在现在这个时刻,这是低优先顺序。

20. Are wheeled armoured vehicles going to be added to World of Tanks? Like the Sdkfz 222, Puma, M8 Grayhound, or the Pantserwagen?

· No, we are not planning to add any wheeled armoured vehicle because with current gameplay, they won’t find their place on the digital battlefields.

20. 坦克世界会新增轮型装甲车辆吗?像是 Sdkfz 222, Puma, M8 Grayhound 或者 Pantserwagen?

没有,我们没有计画新增任何轮型装甲车辆,因为在目前的游戏中,在数位的战场上找不到它们所属的定位。

21. Will you alter the matchmaking code sometime in the future to make battles a little more fair? I know a slew of people who wouldn't mind waiting an extra minute or two just so they can have a good time. Grinding tier 6 is becoming very difficult when you have to fight t8-10 enemies.

· Yes, we are constantly working on the matchmaking and soon we will create a special department specifically for this. According to the statistics and feedback they gather, matchmaking will be improved significantly.

21. 你们会在将来修改配对系统塬始码来让战斗更加少许公平些?我知道许多人不在意等待额外的一两分鐘因为这样能获得乐趣。当你与 T8-10 的敌人战斗时,VI 阶是很不适合也很难过的。

是的,我们会不断的在配对系统上努力,很快的我们将会为此建立一个特殊範围。对应统计资料与他们的回覆收集,配对系统将会明显地改善。

22. Will you eventually add daily doubles for credits like you do for experience points or will that be kept for special events only?

· It’s kept for special events only, and we increase credit income for all battles during them and only for the first one. Secondly, we have these specials almost every weekend, so you can receive double credit every weekend for each first win on each of your tanks.

22. 你们最后是否就像经验值那样会增加每日双倍银币,或者是这只有特殊活动才有?

这只有特殊活动才有,而且我们在此期间所有战斗的第一次都有增加银币收入。再者,我们几乎每个週末都有这些活动,所以你能在每个週末用你的每一辆坦克的首胜获得两倍银币收入。

  23. When the German Second TD line will be out? And any other planned updates for this year?

· We will add some in Q4 2011

23. 何时会释出德国驱逐坦克第二线?而在今年会有任何其他的更新新计画吗?

我们将会在 2011年第四季 新增

24. Will we ever be able to select which map we battle in, or at the very least type of map?

· We are not planning to implement any map filters, because it will be a big issue for matchmaking system

24. 我们将来是否能够选择我们要在哪张地图战斗,或者减少某类型地图?

我们并没有计画实施任何地图过滤,因为这对配对系统来说是项大修改。

25. When for the multi-core support?

· We will be implementing multi-core support as soon aspossible.

25. 何时会支援多核心?

我们将会儘可能加快实行多核心的支援。

26. Do you think you will add the Sherman Firefly?

· It will probably be included in the British Tank Tree.

26. 你们认为你们会新增 Sherman 萤火虫吗?

这可能会在英国坦克科技树中新增。

27. CENTURION....CENTURION.....CENTURION.......When!?......The greatest tank ever!

· It will be included with the rest of British tanks in Q2 2012.

27. 百夫长....百夫长....百夫长.......什么时候!?...... 过去歷史中的伟大的坦克!

这将会在 2012年第二季的英国坦克科技树中新增。

28. Have you noticed that the turrets of some tanks are misaligned from the center, a bit to the right, or left? (example, Panzer IV, VK 3601H). Where they like thishistorically? If not, will this be fixed?

· The PzKpfw IV is made according to its historical ancestor and the VK 3601 (H) according to the blueprints.

28. 你们是否有注意到某些坦克的炮塔没对準中间,有一点偏右或偏左?(例如,Panzer IV, VK 3601H)。歷史上哪一辆像这样?如果没有,这会被修正?

PzKpfw IV 是相符于它歷史上塬型的样子,而 VK 3601 (H) 与蓝图相符。

29. Is it possible to have a real time counter that shows the experience and credits you've made while playing?

· We will rework the end battle statistics and it will include more information. But we are not planning to add this specific feature as it will cause extra workload on the server with only a few bonuses from implementing it.

29. 你们有没有可能会製作一个即时的计算器来显示游戏时的经验与银币的收入值?

我们将会修订结束时的战斗状态,这也将会新增更多的资讯。但是我们并没有计画新增像所说般特别的功能,因为实行这个将会使***为了额外计算而工作量大增。

30. Will it be possible to have shells flying through buildings, and capable to hit tanks behind them (granted at lower velocity)?

· No, such shells won’t be implemented in the game because covering is one of the key gameplay features.

30. 有没有可能让砲弹能够穿过建筑物而击中在它们后方的坦克(假使在低速下)?

不会,这种砲弹将不会在游戏中实行,因为掩护是游戏特色中的一项关键。

31. Will there be a matchmaker based on player statistics? One which takes into account what upgrades a tank has, etc?

· The matchmaker system will be never be based on player statistics, but it will take into account the upgrades installed on the tanks, and increase/decrease balance weight according to that.

31. 是否能够按照玩家统计资料来配对?另外一种考虑就是看坦克升级了什么, 等等?

配对系统永远不会按照玩家统计资料来配对,但是它会考量坦克上升级安装了什么配件,增加/减少以符合平衡。

32. Is there a plan to show all modules installed in the tank while in battle?

· No, because there is no reasonable explanation to include this feature.

32. 有没有计画要让战斗时的坦克显现出它所安装的所有配件?

没有,因为没有足够的理由说明来为何增加这项特点。

33. When will tracers be put back in the game, if ever?

· Yes, for sure. We are working on the best security system for the game files. Once implemented, we will return the tracers back. Since it is very difficult to develop, we cannot give you any ETA on this.

33. 何时砲弹轨迹会放回到游戏裡,如果有的话?

有的,当然。我们正在为游戏档案更好的安全系统而努力。一旦实行,我们将会让砲弹轨迹回到游戏中。但是这实在是很难去研发,我们无法给你任何确切的时间。

  34. Could therebe an Icon on the screen to signify whether the auto aim is on or off?

· We will think about implementing this feature in the future.

34. 能否在萤幕上增加图示来表示自动瞄準是开或关?

我们将会在将来考虑实施这项特点。

35. When will the American Christie tanks be released (most likely)?

· We cannot give you any ETA on this, because we have alot of more tanks to be added to the game first.

35. 何时美国 Christie 坦克会释出(可能时间)?

我们无法给你任何确切的时间,因为我们还有很多坦克必须先新增到游戏裡。

36. Will the Christie Tanks be faster than Tier 4, 5 light tanks or even the T2 light tank in WoT?

· Probably only certain types of terrain.

36. Christie 坦克在坦克世界中会比 IV, V 阶轻坦或者是 T2 轻坦更快吗?

可能在某些地形上会。

37. When will the VK3601(H) become a heavy tank?

· When we implement the major part of announced changes for German tree.

37. VK3601(H) 何时会成为重坦?

在我们开始发佈德国科技树的主要变更之后。

38. What tier(s) will the premium SPGs and TDs be?

· Unfortunately, I cannot give you any information regarding this, but we will announce it one month before adding them to the game.

38. 金币自走炮与驱逐坦克会是在哪几阶?

很不幸的,我无法给你任何关于这个的资讯,但是我们将在新增它们到游戏裡的前一个月时宣布。

39. Do you think you will ever put in ,where, if your tank is not destroyed, and after the game is over, you view it in your garage you could see all the holes/dings/scratches from the battle before you hit the repair button? I’m sure it is too much to show on dead tanks, but maybe ones that survived?

· No, we are not planning to implement this, because it will affect server functionality and decrease server stability.

39. 你们会不会考虑加入,假设你的坦克并没有摧毁而战斗也已经结束,在按下修理按钮之前,能在你的车库裡看到你的坦克在战斗时的洞/凹/擦伤?我确定在坦克尸体上这会很多,但是如果是**者呢?

不,我们并没有计画实施这个,因为这将会影响***机能与降低***稳定。

40. Is WOT ever going to be available on gaming consoles like PS3 or Xbox-360?

· We have no plans on trans-platforming our game to the consoles. But anything can happen!

40. 坦克世界是否会增加游戏平台,例如 PS3 或 Xbox-360?

我们没有打算让我们的游戏跨平台。但是任何事都有可能会发生。

41. Are you planning on adding Flamethrower Tanks/Turrets/Guns? They're close-combat tanks!

· No, we are not planning to add such tanks because their main purpose was to struggle with infantry and we do not have this in-game.

41. 你们有没有计画要新增火焰喷射坦克/炮塔/炮管?它们是近战坦克!

不,我们并没有计画要新增这种坦克,因为它们主要目的是与步兵战斗,而游戏中并没有步兵。

42. Are you planning on adding Storms to maps like sand storms, snow storms, rain storms, and etc?

· Yes, we are planning to implement different weather effects. It will be implemented with other post-effects announced on Wargaming.TV

42. 你们有没有计画增加暴风到地图裡,像是****、暴风雪、暴风雨之类?

有,我们正在计画实施不同的天气效果。这将会用不同的贴图效果实施,会发不在 Wargaming. TV。

43. Do you intend to activate the second gun on tanks like the Maus or E-100, or will the multi turret/gun feature be exclusively for french tanks?

· We will activate second turret for all tanks, once we add this feature to the game

43. 你们有没有打算让像是 Maus 或 E-100 或其他多炮塔/火炮特点的的法国坦克的第二门火炮启用?

我们将会启用所有坦克的第二炮塔,一旦我们将此功能增加到游戏裡时。

44. We know the WoT accounts will be shared with WoWP and WoB. But if you are planning EU and US server like for WoT, will a player with a WoT account on the US/EU server be able to play on a different server than their current WoT server? Can you explain a bit how the roaming feature will work? Will people be able to play another server permanently and also join a clan on the EU server?

· No, you won’t be able to join the server permanently. You will visit it for sometime, but your main data will be stored on your server. If you wish, you will always play on the EU server, but your nickname will have, for example, US tag. Since Clan wars will be united for all three server, clans will be the same for all three servers. This means, that there won’t be a EU clan. The will be clan A, leader of which was registered on EU server. And you will be able to join this clan.

44. 我们知道的坦克世界的帐号将与 WoWP 和 WoB 共用。但是假如你们设定跟坦克世界一样有 EU 和 US ***,而玩家能不能使用 US 或 EU ***的坦克世界帐号在不同的***间进行游戏?你们可不可以解释漫游特点的一部分是如何作用的?人们能不能够永久加入其他***与加入 EU ***的中队?

不能,你并不是永久加入***。有时你可以加入,但是你的主要资料还是被储存在你塬本的***上。如果你愿意你能加入 EU ***游玩,除了你的匿名。举例来说,US 的标记。由于中队战斗将会联合所有叁个***,叁个***会有相同的中队。这意味着,这并不会成为 EU 的中队。这将会成为唯一中队,而领导者是在 EU ***註册。而你可以加入这个中队。

【编辑:Watanabe_Mayu】