4.26-4.27QA
17173 新闻导语
又更新了一些消息
– I saw that some premium tanks will be buffed, is this just the first step and will you also look at others (e.g. Löwe etc.)? – no such rebalances are planned yet, maybe singular fixes, but Löwe is not part of them;
问:既然金币车要加强了,这次的加强仅仅是第一步吗?还会对其他金币车(比如狮子)加强吗?
答:并没有,可能会有些小改动,但是狮子是不会改了。
– there are rumors that you work on a new matchmaker; – too early to talk about it, we are just experimenting yet;
问:现在有一些谣言说呢,你在做一个新的匹配系统,有这么一回事吗?
答:现在还无可奉告,只是在实验阶段。
– don’t you think that introduction of prem ammo for credits made the HT’s camp more, and that it lessened the importance of armor significantly? and if not, what is then the reason for less importance of armor? – no, we don’t think so, armor still has importance, even if not as much as earlier;
问:你不觉得银换金直接把重坦全弄得蹲家了吗?而且也让装甲的重要性显著降低了,如果不是因为这个,还有别的原因能解释装甲的重要性维和降低了吗?
答:不,虽然不如以前那么重要,装甲的重要性依然不可忽视。
– why were the 15th [personal] missions left untouched? will they be fixed? – no;
问:个人任务的第十五个为啥没改,会改吗?
答:不。
– DX11 was added, what about multi-core/new engine/HD maps? – multi-core is there already, was part of the new engine; HD maps – ASAP;
问:DX11加入了,多核支持,新引擎或者高清地图呢?
答:多核支持很快了,是新引擎的一部分,高清地图会尽快。
– you didn’t scrap Havok in particular, but it’s quiet around there, ASAP? – certainly not in 9.15;
问:你并没有专门宣布彻底废除Havok,但也没有其他讯息,会尽快加入吗?
答:反正不在9.15.
– nerf of the sumo fighters O-I, were they sticking out statistics-wise? – yes;
问:为啥削弱O-I?不平衡吗?
答:嗯。
– didn’t you think about a 64bit .exe, so the game can use more RAM to store data? -I cannot say anything;
问:你没考虑把游戏弄成64位的吗?这样可以有更多的可利用空间来贮存数据。
答:无可奉告。
– what about XP for tanking? scrapped? -won’t come in 9.15 yet;
问:抗伤害得经验怎么还没加入?废除了?
答:反正不在9.15.
– Pz V/IV will be transferred to tier 5, and I have camo and inscriptions, will there be compensations for the price difference between tier 6 and 5? – sadly, no;
问:不四不五要降级了,我有些隐蔽涂装和标语,我能因此获得赔偿吗(不同等级标语和涂装不同价格)?
答:很遗憾,别想了。
– is disabling of tanks turning over planned? – no;
问:有不让坦克翻车的计划吗?
答:没。
– patchnotes contained new stuff for 2.1 sound, is this also expected for 5.1? – that’s a question for the sound department;
问:更新通告里提到了2.1版本音效的新内容,5.1也会这样吗?
答:这个问题由开发音效的来回答。
– why are you putting small(er) balancing changes into 9.15 if you could just wait until the global rebalance? – global rebalance will be in the future, but these vehicles are suffering right now;
问:为啥你们在9.15就提前把一些在将到来的特大平衡中的内容加入了呢?
答:特大平衡是以后的事,但蛋疼的载具现在就在蛋疼,所以我们现在就改。
– on the tier 10 waffle, there is a gun only unlockable on it, any compensation? – there’s only one equipment with one gun;
问:蟋蟀有个只能在他那里解锁的炮,会有(免费解锁之类的)补偿吗?
答:蟋蟀只有一个炮(点亮时肯定就自动解了),你想要什么补偿?
– no changes on the 3 caliber rule in the patch? – no;
问:三倍碾压机制会改吗?
答:不。
– domination will be removed altogether or just for improvement (i.e. will come back)? – removed altogether for improvement;
问:巅峰战会被彻底删除或者只是暂时禁用并在改好后重新加入?
答:彻底删除并在改好后重新加入。
– what about bots for training rooms, or training rooms for one player? – no;
问:训练房能给AI吗?单人训练房能加入吗?
答:不。
– “the maps “Paris” and “Berlin”, which are now exclusive for “Rampage” mode, will be reworked and implemented into random rotation”. please, don’t add these two corridor-spawns to randoms, they are horrible; – no comments;
问:巴黎和柏林这两个图只给巅峰战用,会在修改后加入正常模式吗?千万别把这两个到处巷道的垃圾地图加入啊。
答:无可奉告。
– Chieftain as replacement for 215B? -no;
问:酋长替换215B?
答:不。
– will Obj260 missions be changed where you must kill 2 HT 2 tiers higher? what about just 2 tanks of 2 tiers higher? – no;
问:260任务里的“杀两个高两级的HT”能改成“两个高两级的敌人”吗?
答:不。
– what is the procedure of WTE100 replacement? – we’ll just swap the vehicles and retrain the crews, the crew setup is identical;
问:百运的替换程序是怎样的?
答:由于车组成分一样,直接换车改成员。
– what exactly is the advantage of the T-54 Light against other vehicles, which caused a DPM nerf? – the Lightweight is being tested, nothing certain yet;
问:T54LT到底比起其他LT好在哪导致他被DPM被砍了?
答:还不确定,正在测试中。
– what about Waffle E100 statistics, will it be renamed to Grille or separate? – will be separate;
问:百运的数据怎么办呢?改成蟋蟀的还是保留为单独的?
答:保留为单独的。
– I hope that you decide to implement LT up to tier 10, with the class rebalancee and adjusted battle tiers for LT;
– considering which tiers they fight, tier 8 LT’s are already de facto tier 10 ones;
问:能加入十级LT吗?然后重新平衡等级并改下LT的战斗等级。
答:从实际战斗等级的角度来说,事实上现在的八级LT就是十级LT。
other bits:
杂项:
– there is an idea to give bonus XP for playing in a platoon, the higher the tier, the higher the bonus;
现在有个给组队玩家经验加成的想法,越高级给的越多。
– LT will be “revived” during global rebalance; (Seb: No old T-50 = no fun)
在即将到来的大更新里,轻坦会重获新生,Serb说失去了502的世界是灰色的。
– no certain info on further work on sounds yet, but there should be further adjustments and improvements later;
现在还没有关于进一步改善音效系统的消息,但应该会有一些后续改良和优化。
Note: We remind you that the test for the 9.15 patch will come on 28-29 April (estimate).
9.15的测试服将会在4月28-29日开放(预计)
– will turning of TD’s be adjusted so it resembles the turning of normal tanks more? – no such plans;
Q:能不能把TD的转向模式改成和坦克一样的啊(可以漂移)?
A:没有类似的计划
– any gameplay novelties, except for rebalance and arty? – not in 9.15;
Q:除了大平衡和重制火炮以外还有没有别的新改动?
A:反正不在9.15出。
– is the T-22 really that outstanding that it has to be nerfed to death? – sadly, yes;
Q:T-22真的就该一刀砍死?
A:没错
could you please stop writing about the “excellent armor protection” of the T22? this piece of shit gets penetrated through the front while angled; – its tanking capability is at least 2 times higher than any other tier 10 MT;
Q:你们能不能不要吹T22装甲有多强了?这车前脸怎么摆角度都会被穿得好吧。
A:然而这车的扛线能力比其他10级MT要高出至少2倍。
– I didn’t see shell velocity in the new extended tank’s stats; – not all info is added yet, but I think this wasn’t even planned yet;
Q:新版数据条中炮弹初速并没有给出来啊。
A:那个数值条还未包含所有的数据,不过我觉得炮弹初速应该不在其中。
– why exactly was the hole under the tank in the hangar covered? – I don’t know myself;
Q:车库里那个修车用的沟怎么没了?
A:你问我我问谁?
– Polish tanks in this patch? – no;
Q:9.15有平独镇露(波兰)线么?
A:想多了
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