【情报组】翻译QA 问来问去还是那些事儿

时间:2017-05-15 10:29 作者:和谐弹的度娘 手机订阅 参与评论(0) 【投稿】
文 章
摘 要
坦克世界 今儿的三条QA都由我来翻译,那么咱就走起吧。

Very quick Q&A from Storm and Evilly. Storm’s bit is mostly letting us know he’s alive, but figured it was worth posting after not hearing from the guy for awhile:


Michael Zywiec (Storm) communicates with players Learn:


* Is the game is played by anyone other than WG bots ?! And when CVG will play in your product?

– Sorry, I cannot come up with a funny answer as I’m not on Tanks anymore.



* Strom, why do you still follow tanks and WG if it’s said you’re retired? Just momentum?

– Tanks for me is like a child. Stuck with them for life, no joking.



* The reality is a bit harsh. You registered in 2010 but had completely abandoned it by 2016. Now you’re rarely ever around.

– Seriously, after 6 years you get tired.



* Are you still working with WG or on some other project?

– Alas, I can not say.



* Strom, is it true you’ve left Tanks forever?, If it’s not a secret, can you say where you went? Did SerB also leave?

– Well you never know what can happen, but nothing to really say yet.



Anton (Evilly) Pankow (Executive Publishing Producer) talks with players in LiveJournal:


– In 9.19 there won’t be any significant balance revisions.


* A lot of the recent game developments are completely unnecessary: four new prem tank per month. , bonds, the Nameless / Edelweiss, buffs that have everyone camping the fields.

– You make it sound as if the proxy currency is something very bad.



– On balancing -We will be keeping an eye out for improvements and fixes.

-在平衡上 - 我们会继续注意一些提升和修改的。

* Are there any new maps planned for this century?

– So far we have everything thrown at our current projects.



* Hello Anton, I’ll ad to the previously mentioned:

Look at tank profitability. A lot of friends are saying that it’s hard to be profitable on tech tree tanks.

– We can take a look at the economy.



* Maybe a bit subjective, but Randoms have become too fast.

– There some exploring to do.




Wargaming has plans to introduce wheeled vehicles in the future. First prototype was already introduced during the Convoy Mode.


Development of new maps is not a priority at the moment and have been suspended for the moment. For now the whole team is working on bringing HD maps as fast as possible.


Work on Historical Mode has been suspended for now, the team is focusing on the development of the new Frontline Mode.


No comments on ST-II, no information can’t be disclosured.


First 30vs30 mode test has been proven successful, next step will be to refine it based on players feedback and testing in the Sandbox.


Update 9.18 changes proved to be correct, currently data is being collected and minor fixes might be introduced in the future.


Wargaming has plans to introduce a number of nations to the game, and the introduction of a Polish Tech Tree is very high.


HD Maps have a high priority, there is no timetable for their introduction but they will certainly come a lot faster than HD Tanks.


EU3 Server is not necessary, the problem is in the infrastructure.


Special Offers on servers are set individually and depend on, among other things, the popularity of tanks. Generally they sought to unify the events, but each server has its policy and characteristics, for example the different purchasing power of consumer.