31日Q&A 一切问题都无可奉告
17173 新闻导语
以上信息译自ArmoredPatrol源地址: http://thearmoredpatrol.com/2015/12/29/qa-29th-december-2015/
Q&A – 29th December 2015
2015-12-29 ~ SEBASTIANUL
– Q: is the perk rebalance planned for 2016? A: I cannot say; again – there will be no information on dates and such, everything is ASAP;
Q:技能特长重制计划在2016年实施嘛? A:啊我不能说啊;再说一次——不会有这些东西的具体时间啦,我们尽快做就是了
– Q: it’s not a secret anymore that some important players were invited to Minsk recently and one of them made a video, where he said: “SerB; Storm, Pankov, Makarov and Kisliy will return to WoT development.” which position will you (Storm) take? A: yeah, watch more crap… how can I return to the workplace i’m already at?
Q:最近一些重要的玩家被邀请去明斯克,这已经不是啥秘密了, 有个人还做了个视频,在里面说:“SerB, Storm, Pankov, Makarov 和 Kisliy会回到WoT开发”,Storm您会是什么位置? A:啊,你就再多看看那些垃圾吧……我怎么“回到”我正在工作的地方?
– Q: i have a suggestion: you open a subforum “Maps” and look at which map has the most comments, and start working on that one, instead of using your internal statistics and heatmaps. A: yeah, very funny, maybe we’ll do the same with tanks?
Q:我有个问题:你开了个论坛子版块“地图”,看哪些地图的评论最多,然后就对哪张动万能锉刀?而不是用内部数据和热点地图来评判? A:啊,挺有趣的嘛,也许我们也该这样对待坦克?
– Q: what about T95E6, when will it be buffed? A: no info yet;
Q:T95E6咋办,啥时候给buff? A:尚无信息
– Q: which changes happened to the plans of the devs after the rubicon patch? A: i can’t say anything yet;
卢比肯河版本(10.0)事件过后开发者的计划有何变化? A:我啥也不能讲
– Q: switching to a platoon member and can’t see his damaged modules, but his engine was hit… bug or feature? A: bug :(
Q:死后视角切到组队队友上看不到他的模组受伤状况,但引擎肯定是挨揍了,这是bug还是游戏特性? A:bug :( (15年底新热门问题:bug or feature?)
– Q: i wish you, and Vader (map designer), and all the people who are responsible for the current state of the game to be fired in the new year of 2016! happy new year! A: sorry, won’t be able to please you with that;
Q:我希望你和Vader(地图开发者)还有所有负责现在游戏的人在2016年统统被炒!新年快乐! A:抱歉,不太可能用这种方式让您开心
– Q: are there any obj. 268 rebalance plans? A: most certainly not; (Seb: TAP question for the win)
Q:有啥268工程的重平衡计划嘛? A:肯定没有
– Q: arty rebalance? A: still ASAP;
Q:火炮重平衡? A:尽快
– Q: what’s that about the cancellation of the Pz 58 marathon? A: sorry, not my department, can’t say anything;
Q:有关Pz58马拉松活动取消的事能跟我们讲讲吗? A:抱歉,这不是我的活儿,我啥也不能说
– Q: what about 50×50 battles? A: NDA (non disclosure)
Q:50vs50的战斗? A:暂不公开
– Q: i’m tired of freezes, what’s up with them? A: actively working on it;
Q:我实在受不了卡顿了,你们想怎么办? A:在积极处理啦
– Q: won’t you fix the difference of penetration values of the M41 on the M48A1, T95E2 and 59-Patton? or are you thinking about it? A: yes, we are;
Q:你们就不会修复主炮M41在M48、T95E2和59-巴顿上的穿深不同问题吗?或者你们有在考虑这事吗? A:是,我们在考虑
– Q: blocked damage is counted already, why not add it to the earned XP after multiplying with some factor? A: to balance the current XP gain, other factors would have to be nerfed, it’s not that easy;
Q:抵消伤害已经可以计算了,为啥不用抵消伤害乘以一定系数来计算额外经验奖励? A:为了平衡经验获取,其他经验获取系数可能要砍,并没有那么简单
– Q: when will the fps drops on spotting be fixed, it’s in the works for 2 patches already? A: yes, yes, it’s being worked on;
Q:点亮敌人时帧数骤降的问题啥时候修复,已经搞了两个版本了吧? A:啊,啊,在做啦
– Q: is the JgPz E50 news a fake? A: yes;
Q:E50突的消息是假的吧? A:是
– Q: will the new engine have a new name or still be labeled “Bigworld”? and could you say when the release will be in general (soon or ASAP)? A: i can’t say anything yet;
Q:新的游戏引擎会有个新名字还是仍标注为“Bugworld”?能说说新引擎啥时候做出来吗? A:我暂时啥也不能说
– Q: i remember that there was a “fully updated client” promised until the end of 2015, what about this? A: “i hope we can release it” is not a promise;
Q:我记得你们承诺过在2015年底会有“客户端整体升级”,结果呢? A:“我希望我们能做出来”可不是承诺
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