27号Q&A:FV304太嚣张我们已决定砍了

2014-08-27 10:40:05 神评论

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27号Q&A:FV304太嚣张我们已决定砍了

- 25 percent RNG does not have a linear distribution, it’s considered sufficient and won’t be reduced

25%的随机浮动值没有线性分布,考虑到它足够了,不会降低。

- it’s unlikely that Type 59 armor will be changed when the vehicle gets reworked into HD

59在重做为高清时,它的装甲太能可能去改动。

- it’s unlikely that any premiums will have their HD model armor changed, because they are premiums

任何的金币车在重做高清时都不太可能去改动,因为它们是金币车。

- some maps that people were satisfied with got reworked because their stats were not very good – base winrates differed too much

一些玩家觉得满意的地图也被重做,原因是它们的统计数据不是很好——基地间胜率相差太大

- for now, it’s difficult to say how the new LT’s will play in the game, Storm hopes they will not become simply nimble medium tanks with nerfed hitpoints

暂时,还很难去说新的轻坦在游戏中的表现,Storm希望它们不会变为只是削弱了血量的灵活中坦。

- no major buffs are planned for premium tanks, but some of them will be buffed a little

不打算对金币车进行重点加强,但其中一些确实会有小小的提升

- RU251 will be the fastest and more agile light tank of all the new 9.3 light tanks

RU251会是9.3版本里所有新轻坦之中跑得最快的,并且非常的灵活。

- apparently, hightier light tank income will not be buffed since developers also have to consider that such a change would cause more gold ammunition use

高级轻坦的收益不会加强,因为开发人员还要考虑这样一个变化会引起更多金币弹的使用。

- T34 premium tank apparently will not be rebalanced

美系T34金币车不会再平衡

- a lots of bad players getting drawn into the game by bonus events destroying the game? “Those people live around you” – Storm is not bothered by them: “dumb but sincere and good people I like much more than smart but evil”

大量通过奖励活动进入游戏的那些渣玩家毁了这个游戏? 那些人就生活在你的周围——Storm并不介意他们:相比较那些聪明,但内心不存的人,我更加喜欢呆呆的,但诚实,心地善良的人。

- Storm confirms that Kharkov and Windstorm both have 7-8 percent lower FPS than other maps

Storm证实哈尔科夫和风暴小镇的帧数比其它地图低7-8个百分点。

- developers haven’t thought about tying the gold-per-money course to Euro

开发人员没有想过金币和欧元的比率

- Stalingrad will have the same type of gameplay as Kharkov (SS: a “labyrinth”)

***格勒的玩法会和哈尔科夫一样(一个迷宫地图)

- developers are not working with mod makers when it comes to UI development

开发人员的界面研发不会和插件制作者一起做

- FV304 nerf is planned

FV304 打算砍

- developers do not want to make more turrets on tier 10 vehicles (SS: as in, Maus II turret for Maus is not planned)

开发人员不想让10级车有更多的炮塔(SS:也就是说,鼠II炮塔不再计划中)

- there is not much info on top tier Soviet and Chinese mediums turret armor, it’s not sure whether their turret armor will be changed (the way T-54 was in HD) when they get reworked to HD

苏联和天朝中坦炮塔装甲的信息很少,不能确定在把它们做成高清模型时其炮塔装甲会进行改动。

- T-34/100 as tier 7 premium? “No guarantees”

- T-34/100 作为一辆7级金币车?不能保证

- Panzer IV Schmalturm will not get its side armor screens as spaced armor: “we decided not to do it, because the plates are huge and they will generate tons of 0 damage hits, when the shell hits the plate, but passes beyond the main tank armor” – later Storm adds they will think about it more

4号裙甲坦克的侧边板不会作为间隙装甲:我们决定不这么做,因为这些铁板都很大,在炮弹击中时,会造成大量的0伤害,即使是穿过了主装甲也是这样——随后Storm补充说他们会更多的去考虑这件事

- Storm will not participate in the “developer car trip”

Storm 不会参加“开发人员驾车之旅”

- Slava Makarov (one of the original WoT producers) moved on to work on new upcoming WG projects

Slava Makarov (原坦克世界的制作人之一)去搞WG的新项目去了 (译注:就是开车陷在一个村庄边上,而后灵感一来依据这个村貌做的科马林地图那人)

- introduction of new LT’s is connected with the need to improve the LT class as a whole

新轻坦的引入与加强轻坦车型有关

- more “atmosphere” will be added to maps to make them look like battlefield, but slowly – as it turned out, it’s actually quite expensive to produce

更多的“气氛”会加入到地图中,让它们看起来更像战场,但是得慢慢来——因为做起来代价昂贵

- the split of engine module to separate transmission and engine modules is already being worked on and will be done soon

发动机模块拆为传动和发动机模块已经在处理中,很快完工。

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