[情报组] 五棍:老子今天就要从棺材里爬出来打S

2017-06-25 10:00:31 神评论

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坦克世界 [情报组] 五棍:老子今天就要从棺材里爬出来打S

这个可信度理论上来说挺高的,但是其他情报源却没提这事儿,你们看看就好

Changes in version 9.19.1

9.19.1的改动

Training ground

训练场

Added a new training mode for beginners and players who want to improve their skills – “Training ground”.

增加了一种新的训练模式,可以供新手和玩家们提高自己的水平:“训练场”。

It (原文是he,我怀疑TDB用的是机翻) will replace the existing “Battle Training” in the game. Briefing at the training ground will explain the basic nuances of the game: how to play with a tank, how to win in battle, how to detect the zones of breaking through technology, how the visibility system works, how to buy and improve your equipment, manage the crew, equipment and equipment.

训练场模式将代替现有的萌新教程。训练场的主要目的是为了解释游戏的基本机制:如何玩游戏,如何获胜,如何突破敌人的弱侧,视野系统的机制,如何购买并加强自己的装备,如何管理成员,装备以及配件。

For beginners, the mode will be available the first time you enter the game, and for those already playing – in the menu by the Esc button.

如果是新手第一次玩游戏,他们将会在第一次进入游戏的时候进入这个模式。如果你不是第一次玩但是还是想试试训练场的话,在ESC里的菜单能找到。

Personal Combat Missions

个人任务

In this version, we reworked some combat tasks, the implementation of which was complicated after the release of the new matchmaker. Thank you for the feedback, thanks to which we were able to make the necessary edits.

在这个版本里,我们重制了某些任务,使其更符合新的分房系统。感谢大家的反馈,这对我们的改进尤为重要

Improvements to the Stronghold 1.6

要塞1.6版的改进

Now in the fortified area the Commander of the room in the offensive team, can indicate the direction of movement of forces on the mini-map, even before the battle begins with the mouse. These instructions will be seen by all players who are in the combat room.

现在进攻方的队伍可以改变小地图上他们进攻的方向,只要在战斗开始前用鼠标点点就可以了。若有改动,所有游戏房间中的玩家都将会看见。

Matchmaker

分房系统

Balance within one level. Within the same level in the team list, there will be fewer skews in terms of the number of LT, TD, SPG and platoons. For example, there will be fewer fights, where one team has LT at the top, and in the other – at the bottom of the list.

从单一级别之间进行平衡。在同样级别的队伍中,轻坦,坦歼,火炮以及组队的数量差将会更小。比如说,出现一边LT是班长而另一方只有一个垫底的LT的情况会更少。

You can again invite the SPG to the platoon (but not more than one unit).

现在可以拉火炮组队了(但是只能拉一个)

Sorting within the same level of technology in the player panels by class has changed. New order: heavy tanks, medium tanks, TD, LT, SPG. Within one type of class, its sorted alphabetically.

玩家列表中的车辆显示顺序也改变了。新的顺序:重坦,中坦,坦歼,轻坦,火炮。如果是同样的车型的话则以坦克名字的首字母排序

Improved crew stunning mechanics

改进的成员眩晕机制

Added convenient drawing of the marker of the Allied artillery sight over objects and bridges.

以后你就算隔着障碍物或者桥也能看到友军火炮的标记了(就是火炮对空地上T的那个圈圈)

The damage done by the Allies with the help of artillery on the stunned enemy, now goes into the calculation of the distinctive marks on the gun. Now this damage is also taken into account, as well as damage from destroyed tracks, assistance damage and damage caused directly to the enemy machine.

眩晕的辅助伤害现已加入击杀环豪华午餐。眩晕伤害同断履带和点亮伤害以及造成的伤害一起将都算入击杀环的统计之内

In the feedback settings, the ability to separately customize the display, summary log for damage from a stunned target is added.

在数据反馈设置中,你可以单独设置显示的数据了,并且增加了眩晕伤害的显示。

Changed camera settings in the alternative mode of aiming. Reduced the sensitivity of the camera to small irregularities.

改变了瞄准模式下的镜头设置。减小了细小抖动下镜头的敏感度(是说的抖动幅度,别想太多了

那么接下来就是高清模型了

U.C.2磅炮

SU-26

SU-8

四号液力型

我知道你们这群变态就想看看人家屁股而已

M36杰克逊

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