9.15综合改动——新版本亮点多多
17173 新闻导语
介绍一下9.15的更新情况
首先是9.15在用户UI上的变化:
MAIN CHANGES
主要更新:
Updated display technology parameters in the hangar:
更新了车库中显示各项数据的列表:
-Ability to preview the non purchased vehicles in 3D (You can do it by opening the Tech Trees)
现在可以不买车就能预览坦克的3D模型了(可以在科技树中查看)
-Vehicle stats will be divided into 5 groups just like WoWS (Apparently there will be “cloaked” info as well which will appear if you pass mouse over):
坦克现在的数值被分为5类,类似隔壁战舰世界(另外把鼠标移上去还可以查看更多的细节)
-More Statistics were added (Example: Camouflage)
增加了更多的数据(比如隐蔽)
– Tank statistics will be automatically updated when the player changes Modules or equips Consumables and Equipment.
数据会随着配件以及补给改变而改变
-When installinganging Modules/Equipment/Consumables an “Info Tip” page will be shown which will tell how it will affect the vehicle statistically.
当安装/改动模块/配件/补给的时候,会有一个对话框来提示这样做会如何改变车的数据
PvE-Basic training:
PVE战斗训练的改动:
-The team rooster has been changed to 15 vs 15.
以后的战斗将会是15V15(之前是10V15?)
-To reduce the waiting time in the queue, the option to enter as a single player has been added.
单人模式已加入PVE豪华午餐,以减少玩家的等待时间
-Added a spawn point on upper base.
在上方基地增加了出生点
-Behaviour of the bots has been changed/upgraded on the Mittengard and Mines maps.
在密特朗和湖边的角逐地图改变/更新了AI的行为
Capture indicator changed (besides time left the number of players capping has also been added)
占领条有所改动(在占领所需时间的旁边加上了有几个人在占领)
In-game by clicking -TAB- in chat it will change to All/Platoon/Allies, in 9.15 there will be an option which will be “on” by default and that will save your “chat zone” preference for the rest of the gaming session.
之前在游戏中切换聊天模式(所有人/组队/队友)只能用TAB切换,9.15新增一个功能,能让你在选项中选择是否继续和之前的对象聊天,节省你的游戏时间
Added notification to when a battle is nearly over.
增加了当游戏临近结束时候的提示
Improved physics
改动了物理(两方面 一个是可以挤开墙转向了,一个是不会因为一个小坡就摔死了)
Garage Carousel reworked
车库过滤器重制
Added sounds for when Camo and Binocs become activated,
增加了当伪装网和炮队镜生效时的音效
In Settings, implemented the ability to select the type of speaker system (2.0 or 2.1) in the settings menu. See also.
增加了选择扬声器系统的选项(2.0或者2.1)
A XP bonus will be given to platoons depending which tier they are.
以后组队之后会有经验加成,加成多少取决于级别
New Aim reticle
新的瞄准圈
Zoom level options: x16, x25.
放大倍数选项:x16,x25
The Ammo display in battles has been revamped.
弹药在游戏内的显示将会改动
Added option to show promotions (Bundles, discounts, etc) in garage right after log-in.
将在登陆后的车库右边显示有哪些促销活动(二★雷★大★开★心)
Ping values and server status added to Launcher and Garage:
会在登录器和车库内显示ping值和服务器状态
TECHNICAL CHANGES
技术调整:
Reworked some personal combat missions.
重制了某些个人任务
Optimized the pop-up interface with lists and tips.
优化了某些有列表和提示的弹窗
The framework of the internal browser WoT Awesomium replaced by Chromium Embedded Framework.
WOT内部浏览器的框架改用 Chromium
Completed transition to CoreEngine 3.0:
完全改用CoreEngine 3.0:
-Performance at medium and standard graphic settings have been improved.
标准画质和中等画质下的图像将会改进
-Special effects have been revised, Smoke and Explosions look more harmoniously.
特殊效果将会有所修正,烟雾和爆炸将会看起来很合适
-Ability to use modern Graphics API (DX11), it is recommended to update the video card drivers.
支持更新的图形端口(DX11),使用前推荐更新显卡驱动(!!!!!)
MAPS
– “Mines” and “Mittengard” have been improved (PVE).
地图:
湖边的角逐和密特朗的AI智商有所改进
金币车辆改动列表:
Pz.Kpfw. V/IV Alpha (German tier VI medium tank)
不四不五A(德国6级中坦
STA2 (Japanese tier VIII medium tank)
STA2(日本8级中坦
112 (Chinese tier VIII heavy tank)
112(中国8级重坦
T95E2 (American tier VIII medium tank)
T95E2(美国8级中坦
M56 Scorpion (Amerian tier VII tank destroyer)
M56蝎(美国7级坦歼
59 Patton (Chinese tier VIII medium tank)
59巴顿(中国8级中坦
A-32 (Soviet tier IV medium tank)
A-32(苏联4级中坦
Kanonenjagdpanzer (German tier VIII tank destroyer)
JPZ4-5(德国8级坦歼
以下是完全改动列表:
STANDARD TANKS
银币车
1. Replaced the Waffentr?ger auf E 100 with the Grille 15.
以蟋蟀15替换E100武器运载车
蟋蟀15数据(没看到有人发 重新翻一遍
Stock shell damage: 563-938
伤害:
Stock shell penetration: 209-349
ap穿深
Rate of fire: 3,79
射速
Reload time: 15,8
装填时间
Gun traverse rate:20,86
主炮转速
Gun depression/elevation: -8/+14
主炮俯仰角
Gun traverse angle: 50/50
主炮射界(左/右)
Aimtime: 1,4
瞄准时间
Accuracy: 0,26
精度
Average DPM: 2845
DPM
Hitpoints: 1800
血量
Hull armor: 30/16/20
车体装甲
Weight/maximum weight of the vehicle: 40/45
车体重量/最大重量
Engine horsepower: 900
引擎马力
Power to weight ratio: 22,5
功率/重量比
Maximum speed/reverse: 60/20
极速/倒车极速
Hull traverse rate: 25
车体转速
Camo rating of stationary vehicle: 7,87/0,83
静止隐蔽值
Camo rating of moving vehicle: 4,73/0,5
移动隐蔽值
Viewrange: 390
视野
Radio range: 751
电台距离
2. Adjusted the parameters of the following vehicles:
改动以下坦克的数据:
Kanonenjagdpanzer
А-32
T-22 med.
59-Patton
M56 Scorpion
T95E2
112
STA-2
Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha
T-54 ltwt.
T95E6
O-Ni
O-I Experimental
O-I
Achilles
Challenger
Heavy Tank No. VI, ?koda T 40, and other vehicles that have the 88 mm L/56 guns.
JPZ4-5,А-32,T-22,59巴顿,M56蝎,T95E2,112,STA-2,不四不五,不四不五A,T54LT,T95E6,120吨IV型,120吨实验型,120吨I型,阿基里斯,挑战者,日本虎/斯柯达T40/一票用88mm/L56炮的坦克
3. Reworked 19 vehicles for HD quality:
以下坦克重制为高清:
Т-46, Т-127, BT-7, Т-80, SU-85B, Т-43, SU-122-54, Object 430
Т-46, Т-127, BT-7, Т-80, SU-85B, Т-43, SU-122-54, 430工程
Pz.Kpfw. 38(t), VK 30.01 (P)
38t,vk3001P
T1 Cunningham, T67, M6
T1科宁汉姆,T67,M6
AMX 13 90
1390
Bishop, Centurion Mk. I
主教,百夫长MK1
WZ-131
WZ-131
Chi-He, Chi-Nu Kai
一式中战,三式中战改
STATISTICAL CHANGES:
数据改动:
CZ/CHINA
捷克/中国
(下一段为后来补充的)
Also, and thanks to “Rizki Bayu Baskoro” the SEA staff wrote the following: “The main difference between this tank and the WZ-111 is the frequent occurrence of fires due to the internal arrangement of the tank’s modules. The 112’s fuel tank will now be moved away from the frontal armour, where it was previously easily penetrated and set ablaze. This can potentially reduce the occurrence of fires in this tank.” Its a Hitbox change.
主要是说:感谢来自SEA服的blablabla提供的信息:112的主要改动是油箱被从正面移除了,而之前那里正是容易被击穿的地方
59-Patton
59巴顿:
Maximum reverse speed changed from 16 km/h to 20 km/h.
最大倒车速度从16上升至20
View range with the 59-Patton turret changed from 370 m to 400 m.
59巴顿的视野从370上升至400(!!)
Aiming time of the 90 mm Gun M41 for the 59-Patton turret changed from 2.5 s to 2.3 s.
90mm M41的瞄准时间从2.5秒提升至2.3秒
Reload time of the 90 mm Gun M41 for the 59-Patton turret changed from 7.6 s to 7.5 s.
装填时间从7.6提升至7.5秒
Dispersion of the 90 mm Gun M41 changed from 0.38 m to 0.36 m.
90mm M41炮的精度从0.38上升至0.36
”Improved the vehicle’s firepower and aiming parameters. Now this tank needs to aim at vulnerable enemy points and use its high damage per minute value to be effective. The view range of the vehicle has been increased, which will not only improve the efficiency of spotting an enemy, but will also positively affect the tank’s survival rate. Rearward speed has also been increased. This will further improve the tanks’ survival rate, by decreasing the time needed to get behind cover.“
提升这辆坦克的活力和瞄准数据,现在这辆坦克需要瞄准那些脆皮车,并且用他们的高DPM快速吃掉对方。视野的提升不仅仅是为了点亮敌人,同时也能增加这辆坦克的存活率。倒车速度也提升了,这样也通过减少暴露时间来增加了59巴顿的存活能力,
Škoda T 40
斯柯达T40
Penetration of the Vz. 39N OPG shell for the 8,8 cm vz. 37N gun changed from 132 mm to 145 mm.
AP弹药的穿深从132增加到145
Added the Nárazový shell.
增加Nárazový弹药
Added the Vz. 46 průpalný shell.
增加Vz. 46 průpalný弹药
“Upgraded standard shell penetration. Amendments similar to Heavy Tank No. VI.”
增加了标准弹药的穿深。跟扶桑虎差不多
USSR
苏联
A-32
Dispersion of the 76 mm L-10U gun changed from 0.525714285714286 m to 0.44 m.
76mm L-10U的精度从 0.525714285714286(什么鬼)提升至0.44m
Added the UBR-354KA shell.
Added the UBR-354KB shell.
Added the UOF-354K shell.
增加UBR-354KA,UBR-354KB,UOF-354K弹药
Removed the BP-350A shell.
移除BP-350A弹药
“Upgraded penetration, accuracy and shell velocity. The main goal of changing these characteristics was to update the vehicle for the current conditions of Random Battle.”
增加了穿深,精度和炮弹初速。这些改动主要是为了不让这车在野队变成肉侦货
T-54 ltwt.
T-54LT
Reload time of the 100 mm D-10T gun for the T-54 ltwt. version turret changed from 7.6 s to 8.2 s.
100 mm D-10T 炮的装填时间从7.6秒增至8.2秒
Aiming time of the 100 mm D-10T mod. 1945 gun for the T-54 ltwt. version turret changed from 2.2 s to 2.1 s.
100 mm D-10T 1945型炮的瞄准时间从2.2提升至2.1秒
Reload time of the 100 mm D-10T mod. 1945 gun for the T-54 ltwt. version turret changed from 7.5 s to 8.3 s.
100 mm D-10T 1945型炮的装填时间从7.5秒增至8.3秒
“Standing out among all light tanks for its versatility, this vehicle is equally capable of dealing damage, spotting and even “soaking” some shots. To comply with the same comfort of the LT-8 in update 9.15, changes will be made to the aiming parameters and damage per minute for T-54 ltwt.”
这辆LT有着其他LT没有的全能性,又可以打伤害,又可以点灯,甚至还能扛两炮。为了让他和其他LT相平衡,在9.15我们改动了其瞄准和DPM方面的数据。
T-22 med
T-22:
Traverse speed of the T-22 med. suspension changed from 54 to 40.
转向从54变为40
Dispersion on the move with the T-22 med. suspension increased by 50%.
移动散布增加50%
Dispersion on hull traverse with the T-22 med. suspension increased by 50%.
转向散布增加50%
Crossing capacity on solid terrain for the T-22 med. suspension decreased by 50%.
硬地的适应性下降50%
Crossing capacity on medium terrain for the T-22 med. suspension decreased by 43%.
中地的适应性下降43%
Crossing capacity on soft terrain for the T-22 med. suspension decreased by 33%.
软地的适应性下降33%
Aiming time of the 100 mm D-54TS gun for the T-22 med. turret changed from 1.9 s to 2.4 s.
D-54TS的瞄准时间从1.9增至2.4
Reload time of the 100 mm D-54TS gun for the T-22 med. turret changed from 7.5 s to 8.1 s.
D-54TS的装填时间从7.5增至8.1秒
Dispersion on turret traverse of the 100 mm D-54TS gun increased by 50%.
炮塔转动散布增加50%
Dispersion of the 100 mm D-54TS gun changed from 0.33 m to 0.38 m.
D-54TS的精度从0.33增至0.38
Traverse speed of the T-22 med. turret changed from 48 deg/s to 30 deg/s.
炮塔转动速度从48度降至30度
“A multipurpose vehicle that has all the striking features of Soviet medium tanks, and, due to its special hull design, outstanding armour. All these features have led to this tank beating its peers in terms of performance. It was therefore decided to review the performance characteristics of this vehicle and to render its battle characteristics at a level comparable to researchable Tier X medium tanks. That said, the T-22 med will keep its excellent armour and players who earned it will still remain owners of a powerful and unique combat vehicle.”
T22这车实在是太多面手了,而且因为他车体的设计原因,装甲也很好。这导致坦克的性能全面碾压了他的同级。这也让我们重新审视了这辆车的性能,让他能够和同级的水平相匹配。这样一来,T-22的装甲还会继续保留,而且已经得到这车的玩家也能继续开这辆独特而强力的战车。
Pz.Kpfw. V/IV Alpha
不四不五A
Cost of Camouflage reduced by 17%.
隐蔽惩罚减少17%
Tier of the Pz.Kpfw. V/IV suspension changed from VI to V.
Pz.Kpfw. V/IV悬挂的级别从6级降至5级
Dispersion on the move with the Pz.Kpfw. V/IV suspension decreased by 33%.
移动散步增强33%
Dispersion on hull traverse with the Pz.Kpfw. V/IV suspension decreased by 11%.
转向散步增强11%
Vehicle’s Tier changed from VI to V.
车辆等级从6降至5
View range with the Pz.Kpfw. V/IV turret changed from 350 m to 365 m.
视野从350增至365
Aiming time of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret changed from 2.3 s to 2.0 s.
7,5 cm Kw.K. 40 L/48炮的瞄准时间从2.3提升至2.0秒
Dispersion after a shot of the 7,5 cm Kw.K. 40 L/48 gun decreased by 12%.
射击后散步增强12%
Dispersion of the 7,5 cm Kw.K. 40 L/48 gun changed from 0.39 m to 0.37 m.
7,5 cm Kw.K. 40 L/48炮的精度从0.39提升至0.37m
Tier of the Pz.Kpfw. V/IV turret changed from IV to V.
Pz.Kpfw. V/IV炮塔级别从4提升至5
Traverse speed of the Pz.Kpfw. V/IV turret changed from 30 deg/s to 44 deg/s.
Pz.Kpfw. V/IV炮塔的转速从30度提升至44度
Durability decreased from 820 HP to 520 HP.
血量从820降低至520
“Updated the tank for the current conditions of Random Battle. The tank was moved to Tier V and had its battle Tier decreased (you won’t see Tier VIIs anymore). Amendments to the tank’s technical characteristics have been made in order to make it more suitable for this Tier. Improvements have also been made to the gun stabilisation and accuracy.”
更改数据之后这辆坦克的野队会相对好过很多。这坦克移动到了5级,并且分房也下降了(不会见到7级车了)。而且各项数据相对于级别也非常合适。另外炮的稳定性和精度也有所提升。
Pz.Kpfw. V/IV
Cost of Camouflage reduced by 17%.
Tier of the Pz.Kpfw. V/IV suspension changed from VI to V.
Dispersion on the move with the Pz.Kpfw. V/IV suspension decreased by 33%.
Dispersion on hull traverse with the Pz.Kpfw. V/IV suspension decreased by 11%.
Vehicle’s Tier changed from VI to V.
View range with the Pz.Kpfw. V/IV turret changed from 350 m to 365 m.
Aiming time of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret changed from 2.3 s to 2.0 s.
Dispersion after a shot of the 7,5 cm Kw.K. 40 L/48 gun decreased by 12%.
Dispersion of the 7,5 cm Kw.K. 40 L/48 gun changed from 0.39 m to 0.37 m.
Tier of the Pz.Kpfw. V/IV turret changed from IV to V.
Traverse speed of the Pz.Kpfw. V/IV turret changed from 30 deg/s to 44 deg/s.
Durability decreased from 820 HP to 520 HP.
“Updated the tank for the current conditions of Random Battle. The tank was moved to Tier V and had its battle Tier decreased (you won’t see Tier VIIs anymore). Amendments to the tank’s technical characteristics have been made in order to make it more suitable for this Tier. Improvements have also been made to the gun stabilisation and accuracy.”
(跟上面没区别
Kanonenjagdpanzer
JPZ4-5:
Dispersion on the move with the Kanonenjagdpanzer suspension increased by 20%.
移动中的散布增加20%
Dispersion on hull traverse with the Kanonenjagdpanzer suspension increased by 20%.
转向中的散布增加20%
Aiming time of the 90 mm Rheinmetall DM1 gun for the Kanonenjagdpanzer turret changed from 2 s to 1.8 s.
90mm莱茵金属DM1炮的瞄准时间从2提升至1.8s
Penetration of the DM13A1 shell for the 90 mm Rheinmetall DM1 gun changed from 212 mm to 238 mm.
90mm莱茵金属DM1炮的穿深从212mm增至238mm
Added the DM502 shell.
Added the M431 shell.
增加DM502/M431弹药
“A mobile Tank Destroyer with a low alpha-damage value and excellent penetration. Stabilisation while moving has been slightly decreased, which will decrease the effectiveness of firing in motion. Aiming time has been improved – now this vehicle is more adapted to firing from positions. The firepower of the TD has been improved as well (improved armour penetration and shell velocity). Now, this vehicle is better suited to quickly getting into dominant positions and firing from there.”
一个高速低单发,但是穿深还不错的坦歼。移动时的设计稳定性降低了,使得移动射击效果下降。然而站定射击的能力却加强了-这样使得他更适合定点输出。这辆坦克的火力也获得了增强(提升了穿深和炮弹初速)。现在,这辆坦歼更适合跑到一个决定性的狙击位置定点输出。
M56 Scorpion
关于M56蝎式
Dispersion on the move with the M56 Scorpion suspension decreased by 12%.
移动射击散布增强12%
Dispersion on hull traverse with the M56 Scorpion suspension decreased by 12%.
车体转向散布增强12%
Maximum reverse speed changed from 12 km/h to 17 km/h.
最大倒车速度由12km增加至17
Aiming time of the 90 mm Gun M54 for the M56 Scorpion turret changed from 2.0 s to 1.9 s.
90炮瞄准时间由2.0S减少至1.9S
Dispersion on barrel move of the 90 mm Gun M54 decreased by 29%.
主炮转向散布增强29%
“Now this tank destroyer can actively move around the map, roll out toan enemy and make a shot at them, spending less time aiming before eachattempt. The improved rearward speed will allow for quickly reversing backafter each shot and will help it to save hit-points.”
现在这车由于整个火控系统的BUFF,可以更加灵活的渗透奇袭,凭借更好的火控和更灵活倒车速度利用地形射击,带动全队节奏
T95E2
关于T95E2
Dispersion on the move with the T95E2 suspension decreased by 36%.
移动射击散布增强36%
Dispersion on hull traverse with the T95E2 suspension decreased by 36%.
车体转向散布增强36%
View range with the T95E2 turret changed from 390 m to 400 m.
视野由390M增加至400M
Traverse speed of the T95E2 turret changed from 32 deg/s to 44 deg/s.
炮塔转速由32度/秒增加到44度/秒
“Improved stabilisation in motion. The timerequired to get ready to fire after stopping will be reduced, as well asaccuracy when firing while moving, which, due to the slow speed of the tank,will make firing in motion more effective. View range is also improved to 400m. Now the range is the top of its Tier – you can spot for yourself and try tohit from afar.”
BUFF了移动射击的精度和停车后瞄准时间,并且由于这车本身速度并不快,使得T95E2移动射击更加出色,并且视野被增加至400米,使得你远距离上可以自点自打
关于的新闻
- (2024-12-21) 比重坦更硬!1500战争债券的它带你批发勇士勋章
- (2024-12-21) 比279工程还猛!曾硬接万吨当量核爆炸的中坦
- (2024-12-20) 棋差一着,新坦“金牛座”差一点上榜!
- (2024-12-20) 六连发百运,但是M系:MBT-B再度迎来调整
- (2024-12-19) 2024-12-19服务器及军团页面维护公告
-
01-10新逆水寒·黄金时代主题服务器
-
01-09公测
-
12-27公测
-
12-25刻印庆典
-
12-22神武乾坤
-
12-21姜饼城奇妙夜
-
12-20岁寒内测
-
12-20向云端
-
12-20恶紫夺朱
-
12-20剑鸣首测
-
12-19公测
-
12-18定山河
-
12-18超新星首测
-
12-15惠普渡
-
12-14决战迪亚波罗
-
12-13云海仙踪
-
12-13人间理想
-
12-11乾坤终炼
-
12-10银装素裹
-
12-10宠物情缘
-
12-09一折内测
-
12-09入世测试
-
12-07雪域仙踪
-
12-06大雪
-
12-06国际服测试
-
12-05雄霸
-
11-15硬核测试5
-
12-01新版首发5.7
-
12-06悟道飞升5.6
-
12-06逆天改命6
-
12-06全服高爆5.8
-
12-05骷髅打金5.8
-
01-05挂机神装5.9
-
01-04超爆打金5.8
-
01-04最新公测6.1
-
05-20最新资料片6.8
-
03-09最新资料片4.5
-
03-03新版本资料片5.5
-
03-01新版本资料片5
-
11-30行云资料片5
-
11-30清芳资料片5
-
11-29沧海资料片4
-
11-29蜉蝣资料片4.8
-
11-28羽翼资料片5
-
11-27萦绕资料片5
-
11-26鹏程资料片5
-
11-25沧海资料片5
-
11-25逐日资料片5.2
-
11-24静微资料片5.3
-
11-24轩然资料片5
-
11-23幽然资料片5.1
-
11-23蝉羽资料片5