19日Q&A:超级卫星!2017年开波兰线
17173 新闻导语
波兰科技树计划于2017年加入。
DOUBLE Q&A(KONSTANTIV SOLDATOV & MAKSIM SHUVALOV): POLISH TANKS, ARTY & MORE
April 18, 2016Rita Sobral
Hello,
大家嚎~
Gathered a double Q&A for you:
收集了双份Q&A:
ANSWERED BY PRODUCT DIRECTOR, KONSTANTIV SOLDATOV:
由产品总监KONSTANTIV SOLDATOV回答的问题:
-New sounds and physics will be improved in the 9.15 patch. (RG: 9.15 and so on…)
新声音和新物理效果会在9.15版本(及以后)改进
-Like it was said before, SPGs will undergo rebalance. The devs want to pull arty into being a more supportive role instead of damage dealer. More details coming this summer (May-June).
如之前所言,火炮会经历重平衡。开发者想让火炮成为辅助性角色而不是伤害输出者,更多细节会在今年夏天(5-6月)到来
-The match rotation issue that brings same map consecutive times in a row is in ASAP state/fixed as fast as possible. It was also stated that the problem is serious and it may take some time until we see such changes. (RG: Haven’t they been saying this for years?)
反复进重复图的问题会尽快解决。据称这个问题很严重,取得进展得花点时间
-Devs are aware of the bug where the aiming reticle keeps on jumping and will be fixing it.
开发者们知道瞄准圈一直抖的bug了,会修复的
-The buff of certain premium vehicles (the list was published earlier) was requested a lot. It is not tied to the upcoming global rebalance.
对特定金币车的buff(列表已在之前公布)的呼声很大。这与即将到来的战车整体重平衡无关
ANSWERED BY PRODUCT MANAGER, MAKSIM SHUVALOV:
由产品经理MAKSIM SHUVALOV回答的问题:
-We are aware that the Polish tech tree is very important for the Polish community but there are already so far a lot of false rumours.
我们意识到波兰线对于波兰社区有多重要,但迄今有很多错误的流言
-Dev team is not 100% sure how the tech tree will look like because they are still gathering data. Depending how much data they will find, the Polish tanks may have their own separate nation or just be thrown into a European tree.
开发者还不是百分百确定科技树会长成啥样因为数据仍在收集中。波兰是单成一条线还是并入欧洲线取决于收集到多少数据
-This is not a issue that affects only the Polish tech tree but a general one due to post-war construction.
这不是只影响波兰科技树的问题,而是影响所有科技树的普遍性问题,这是由于战后重建问题导致的
-The historical department is working on various European nations (gathering data): Polish, Hungarian, Italian, Swedish, etc.
历史部门正在收集欧洲各国战车数据:波兰、匈牙利、意大利、瑞典等
-Historians looked for information in the Warsaw University of Technology archives but many data has been lost/removed long ago because it was unused and outdated (engineering, etc). But fortunately there are preserved copies.
历史学家在华沙科技大学文献中搜寻信息,但很多数据在很久前由于无用或过时而丢失或移除了。幸运的是还有很多保存的拷贝
-We found (give or take) 12 projects. Sample of the documents:
我们找到了12个项目。文档样本就像这样:
-Polish Tech tree is planned to be introduced in 2017.
波兰科技树计划于2017年加入
-Why so late? We want each new tree to consist of unique vehicles unlike the Chinese tree which consists mainly of Soviet clones.
为啥这么晚?
我们想要每条新科技树都包含独特的战车,不像**线都是些苏联克隆车
-Chinese tech tree was implemented to that WG could enter the Chinese market.
**线是WG为了打开中国市场而加入的
-Its possible that premium Polish tanks will be available earlier.
波兰金币车可能会更早出现
-I’ve heard of a HT invented by Stanislaw Lem- Its a good idea to bring it to the game but only as a special game mode for an event.
我听说过Stanislaw Lem发明的重坦——把它加入游戏是个不错的主意,不过也就当作游戏模式或者活动而已
-The previous game modes were a success (Chaffee Racing, Football/Soccer mode, etc) and we will be doing such things more often.
以前的娱乐模式都挺成功的(霞飞竞速、T-62a世界杯等),我们还会更经常地去做娱乐模式的
-TKS is still in testing phase, its not even decided yet if it will be a tier II or III.
TKS波兰轻型无炮塔侦察坦克还在测试阶段,甚至还没决定会是2级还是3级
-Devs havent decided if TKS will be a Regular or Premium tank.
开发者还没决定TKS会是常规坦克还是金币坦克
-“Rudy? I was a big fan of “4 armoured” and I love this tank.”
“鲁迪?我可是四**这辆车了。”
-Whether Rudy will be in Polish or Soviet line is possible, its purely a technical matter. Its even possible that players get to decided that.
鲁迪会在波兰线还是苏联线纯粹只是技术问题,有可能让玩家自己决定
-10 Premium tanks will get buffed in 9.15.
9.15会有10辆金币车喜迎buff
-Rampage mode was not as successful as we would like but there are several solutions in view, all of which we are satisfied about and will introduce in the future.
巅峰战不如期望那样成功,但已经有几个解决方案了,而且我们对这些解决方案很满意,会在未来加入
-We cant personalize tanks for the time being because there are more important matter to concern about/direct resources to. We added too many things in a short time which messes up the game.
我们暂时没时间管个性化坦克的事,因为有更重要的事要去关心。我们在短时间内加入了很多东西,这将游戏搞的一团糟
-We wont remove artillery nor make +/- 1 changes because it would not solve anything.
我们不会移除火炮也不会搞+/-1分房,因为这不会解决问题
-Its complicated that various tanks of same class have different roles in the game, we are aiming to simplify that.
同种类型的坦克却扮演不同角色的问题很复杂(比如同样是mt,E50当半重坦,洛林能当老流氓,豹1原只能猥琐偷偷枪,54却啥都能干),我们目标是简化它
-I agree that tanks like MAUS that should be leading an assault are victims of gold round spam.
我同意“老鼠这样本该带头冲锋的坦克是金币弹泛滥后的首要受害者”的说法
-Artillery is cumbersome because of its long reload times and high amounts of damage it deals to opponents, we will be changing this class to fix that. (RG:See Konstantiv Soldatov’s answer on the matter above).
火炮很麻烦因为装填太长,而且造成伤害太高,我们会改动这种战车类型以修复的
-We are working at the moment in a complete rebalance of tanks, crew skills and many other interface details.
我们现在在搞的是坦克整体重平衡、车组技能和很多其他界面细节
-Several new tanks and maps will be introduced this year (RG: Don’t forget that Storm said that the team is planning to have less but better maps, most likely they are replacements of the crappy ones we have so don’t expect more maps).
今年会加入几辆新车和几张新图(别忘了Storm说的精简地图的计划,很可能使用重制的新图代替旧图,所以别对新图期待过高)
-We will be further diversifying the sounds in-game.
我们会进一步将游戏内声音多元化
-The new sound engine uses a different core than the whole game but we are working on it so the GPU doesn’t get so abused.
新声音引擎采用的核心跟整个游戏都不同,不过我们在调整所以显卡不会压力太大
-Team is working on “HD” maps
团队在搞“高清”地图
-We are not giving up on BigWorld because we are continuously improving it, Its server part is what we have worked the hardest to make it work and we will not abandon it because we are satisfied with the results.
我们没放弃BigWorld引擎因为我们还在不断改进它,其服务器端的运行是我们做的最艰难的部分,我们不会放弃的因为我们对改进结果很满意
-WoT Consoles look good and we are aiming to do the same with the PC version. We will be testing weather elementsviability.
主机平台版WoT看起来不错,我们目标是将PC版也做得一样好。我们会测试天气系统
-A third server for EU? I know nothing.
欧服开第三个服务器?
我一无所知
-We are debating the possibility of adding a positive reward/report system like in WoWS.
我们在讨论加入像WoWs那样的积极反馈系统/举报系统(WoWs的荣誉系统、奖惩系统)的可能性
以上信息译自StatusReport源地址:
https://ritastatusreport.live/2016/04/18/double-qakonstantiv-soldatov-maksim-shuvalov-polish-tanks-arty/
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