23号Q&A 开发者考虑降低火炮单发伤害

2015-04-23 20:49:50 神评论

17173 新闻导语

DeveloperQA,22.4.2015今天title居然变了,不太适应-developersarenotconsideringlimitingtheamountofprovicesaCWclancanholdatthesametime开发者们不打算限制一个军团在领土战中的领地

Developer Q&A, 22.4.2015

今天title居然变了,不太适应

- developers are not considering limiting the amount of provices a CW clan can hold at the same time

开发者们不打算限制一个军团在领土战中的领地数量

- new CW 2.0 (CW overhaul) will bring "improved conditions for smaller clans"

新的领土战2.0(CW重制)会“改善小军团的状况”

- it's possible that the Stronghold mode will overlap with CW

要塞模式有可能与领土战有重叠

- CW 2.0 ETA: "when it's done it's done"

CW2.0啥时候出?“When it's done”

- whenever a new tank is introduced in the game, the demands (conditions) for a mastery badge are considered by averaging other vehicles of the same class and tier

一辆坦克新加入游戏中时,其把M要求相当于同级同类型车M级的平均水平

- developers are not planning to limit CW obtained vehicles to non-random battles

开发者们不打算限制领土奖励车进随机战

- 9.8 shouldn't be delayed after all despite the 9.7 delay

9.8最终应该不会拖延,尽管9.7拖了这么久

- there will be better garage tank filters in the future

未来会有更好的车库坦克筛选器

- 9.8 will bring "some cool features"

9.8会带来“一些cool的特效”

- 9.8 test will start in May

9.8测试会在5月

- the mass-production of HD models was already started and theoretically HD models should be now produced and implemented

高清模型量产化已经开始了,理论上高清模型可以不断地生产并加入游戏

- Storm on ultra-HD textures: "For now, our position is that players do not need those. But there are several opinions on that within Wargaming. It's possible something will change."

Storm对于超高质量纹理:“现在我们的立场是玩家不需要这些,但WG内部还有不同意见。有可能会有改动。”

- Storm's personal opinion is that super high resolution tank textures are not needed when the rest of the game (maps) still uses poor lowres textures. These things make sense only when the maps get reworked to HD. He is personally satisfied with the current HD tank texture quality.

Storm个人的意见是超高清坦克纹理在游戏其他元素还是渣特效时没有必要。也许当地图什么的都高清化后超高清纹理才有相应价值。Storm个人对现在坦克高清化质量很满意

- developers are considering reducing the artillery alpha

开发者们正在考虑降低火炮单发伤害

- it's possible that the alleged 9.7 separation of newbies and experienced players on low tiers is not working correctly on RU, Storm is investigating

传闻中9.7版本低级房区分新老手的机制在毛服好像并没生效,Storm在调查

- there is an issue in 9.7 with debriefing text screen resolution, it will be fixed

9.7的个人信息界面分辨率有点问题,会修复的

- players claim that the "Berlin Cromwell" model has a wrong gun - in the description, it should have the elice Cromwell gun but visually it corresponds to the pre-top gun. According to Storm this is intentional.

玩家们表示“克伦威尔-柏林”主炮模型有误——在描述中应该是克伦威尔的顶级炮,但看起来却是之前的一门炮。根据Storm,这是故意的

- the current IS-2 Berlin text description in the client is wrong as well (it will be fixed)

现在客户端中IS-2 柏林的文字描述也有误(会修复的)

- the rule where one HE shell cannot kill more than a half of the entire tank crew with one shot is active only for non-penetrating HE hits

一发HE不能击伤超过半数乘员的机制只对未击穿的HE有效

- it's possible that Type 62 will be buffed

有可能小62会buff

- 9.7 is not introducing the XP for tanking

9.7并没有加入扛线经验奖励

- developers checked the barrel rinks (marks of excellence) mechanism. It is correct.

开发者们检查了击杀环机制。没发现啥问题

- according to Storm, the most important feature of BigWorld is that it allows the players to play even on really bad computers (unlike Frostbite, CryEngine and Unreal engine). Developers tested it.

根据Storm,BW引擎最重要的特征就是玩家在很烂的电脑上也能运行(不像Frostbite、CryEngine和Unreal引擎辣么高端)

- apparently the 9.7 brought a nasty bug where artilleries and light tanks for some reason are being stacked in the queues and not put in battles.

9.7有个严重bug,火炮和轻坦会由于某种原因卡在等待队伍里而进不了游戏


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