22号Q&A:穿深系数已经是平衡参数了

2015-04-22 23:24:26 神评论

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21.04.2015QAHereitis:今天的QA又不多:-Stormconfirms:penetrationisabalanceparameternow;Storm确认:穿深也是平衡参数了(别tm再跟老子扯历史)-Regardingtheupcomingpenetration

21.04.2015 Q&A

Here it is:

今天的Q&A又不多:

- Storm confirms: penetration is a balance parameter now;

Storm确认:穿深也是平衡参数了(别tm再跟老子扯历史)

- Regarding the upcoming penetration nerf - some of the top guns are actually the relics of the time when there was +/-3 MM. The developers decided to remedy the armor situation by nerfing the penetration rather than removing the top guns;

对于即将到来的穿深削弱——有些顶级炮是分房还是+/-3时的遗留物。开发者们想要通过削弱一些炮的穿深来改善装甲的作用,而不是直接移除顶级炮

- Storm confirms: 9.8 will bring many changes to individual missions;

Storm确认:9.8会带来很多个人任务的改动

- Q: "Storm, I had a battle where we had 5 tier 8's and they had 9 of them, who do you think won?" A: "The team that played better";

Q:“Storm啊,一场战斗中,我方5个八级车而对面9个八级车,你说哪边赢?”A:“哪边发挥好哪边赢。”(5个8级车 10个10级车的会赢,:P)

- It's not possible anymore to rollback the 9.7 BW engine back to 9.6 standard;

9.7的BW引擎不再能回到9.6的标准了

- It's completely normal that the same tank has various gun depression with various guns;

一辆车上不同的炮俯角不同是完全正常的事

- There will definitely not be 8K textures in the game, Storm states that it would be a nightmare - 150 gigs of textures for tanks only;

绝不会把8K纹理贴图加入游戏,Storm说那样做简直是噩梦——光坦克贴图就要150G

- One 4K textured tank is 80-100Mb big;

一个4K纹理贴图占80-100Mb

- It's theoretically possible to introduce 4K textures in the hangar and 2K in battles;

理论上可以在车库用4K而在战斗中用2K

- HD IS model will have tracks hanging on the hull as a part of the collision model (improved armor)

高清的IS模型车体上也会挂履带作为碰撞模型(额外装甲)

- Storm does not consider implementing exclusive CW tanks to be wrong, they are there to stimulate players to play in clans. CW machines will not be publicly available otherwise;

Storm并不认为加入那些CW奖励车是错误的,这样做可以促进玩家玩CW。CW车不能通过其他方式获得

- Developers are currently thinking about how to incentivize the play on high tier tanks (endgame).

开发者们现在在考虑如何激励玩家玩高级车


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