4号Q&A:可能会加如火炮瞄准预警提示
17173 新闻导语
03.04.2015QA Hereitis: -Spacedarmorhits(evenwhenthespacedarmoritselfblocksthedamage)counttowardsdamageblockedbyarmoronlyifthetrajectoryofthe
03.04.2015 Q&A Here it is:
- Spaced armor hits (even when the spaced armor itself blocks the damage) count towards damage blocked by armor only if the trajectory of the shell would cross the hull of the tank if it continued though the spaced armor plate;
击中间隙装甲只有在炮弹击中车体装甲时才算做装甲抵消伤害(就算是间隙吃掉炮弹,没打到车体就是不算)
- Tiger II in HD will come soon;
高清虎王很快到来
- Storm, regarding what "bad" maps should be removed: there is no unified opinion among the players and developers as to which maps are actually bad; Storm对于要移除那些“烂”地图的意见:关于哪些地图很“烂”,开发者与玩家之间并没有统一意见
- 9.7 will bring not only the fixing of the issues that arose in the 9.7 testing, but also fixing of many pre-9.7 crashes;
9.7不仅会修复之前测试服的问题,也会修复9.7版本之前的问题
- "Three caliber rule" will not be removed;
三倍口径强制原则不会移除
- Advanced anti-aliasing (instead of FXAA) is being developed;
正在开发改进版反锯齿(不是FXAA)
- New Dx11 render is being developed;
也正在开发新的Dx11的渲染
- The reason the "fun" modes are not in the game constantly is that the developers would have to rework them each patch to work with new game features, it's a lot of extra work;
娱乐模式不长存于游戏中是因为开发者们每次在带来游戏新特效或者什么改动的时候也要同时改进娱乐模式以适应,这徒增了额外的工作量
- XP bonus for tanking will come, soon (however, the bonus will be only to XP, not credits);
扛线奖励就快来到,很快。。(只有经验奖励,没银币奖励)
- No new info on Polish premium tanks;
波兰金币车没有更多新信息
- Soviet heavy tank viewrange will not be buffed; S系重型视野不会buff
- Currently there are no plans for gold ammo hardcap in battles;
暂时没有限制金币弹数量的计划
- Storm denies that the main reason for gold ammo in the game is to make a lot of money;
Storm否认了金币弹是为了赚更多钱这一事实(译者加嘲讽)
- Dynamic tank characteristics in the garage are being constantly postponed since there are more important tasks to do;
车库动态数据被一拖再拖是因为总有更重要的任务要完成
- Q: "What about crappy (too hard) individual missions?" A: "Wait for 9.8";
Q:“那些太完蛋(太难)的个人任务怎么搞啊?”A:“等9.8吧”
- Some players were complaining about the light render on tracks (tracks lit up even though they should be in shadow), Storm states it's due to optimization and it's fine on higher details;
有些玩家抱怨履带的光渲染(就算在暗处履带也会熠熠生辉),Storm说这是优化造成的,细节效果调高一切都好
- It's possible but not sure that large caliber assault guns (Sturmpanzer IV and such) will be introduced in the game - the main issue with them is that large alpha messes up the gameplay;
有可能但不确定大口径炮(栗如灰熊突)是否会加入游戏——主要问题在于单发伤害过高会让游戏性一团糟
- Storm commenting on why "league" system (special league for good players) is bad for random game: "The bad part is that when the noobs that are easy to destroy disappear and your opponents will be only skilled players, many "unicums" will leave the game because they will suddenly suck when faced with real challenge" (RG: If you don't reach Unicum without challenging yourself then that's statpadding, challenge is good, it would show the ones worthy of Valhalla! *Wink* )
Storm对于“联赛”系统(高玩们的特殊联赛)对随机战并不友好的评论:“坏处在于弱者很容易被击败并打跑,你的对手将都是经验丰富的玩家,紧接着“大神们”也将离开,因为他们在高手挑战中菜得一塌糊涂”
- IS-6 will not be nerfed or rebalanced - there were rumors that it will receive better ammo but full MM, they are false;
IS-6不会削弱或重平衡——有流言说它会换更好的弹药并取消分房保护,这是扯淡
- No plans to reintroduce Type 59 premium - but with full MM;
没计划重新上架没有分房保护的59式
- The Konigsberg map (leaked long time ago) was scrapped completely;
地图Konigsberg(很久前泄露的)被彻底废弃了
- Regarding the French heavies (described as "guns with paper armor") - WG does not want to add more of that class of vehicles because there are too many vehicles of that type in the game already (same goes for Soviet TD line);
有关F系2线重坦(纸箱子上插根炮)——WG不想再加入更多这样的车了,因为这样的车已经够多的了(S系2线TD同理)
- It's possible that when it comes to autocannons, the price for one round (especially the gold one) might be replaced by the price for an entire clip to make the ammunition cheaper, this however has low priority;
对于弹夹车,有可能会以弹夹为单位购买炮弹以降低炮弹费,不过优先级很低(我怎么觉得一发一发省钱呢,阴谋。。)
- Regarding the skill sorting of players (players being switched around in teams to produce roughly balanced teams on average), Storm states that this is a complicated question and there is no one single opinion on that among the developers;
有关水平平均分房(两边都差不多水平),Storm说这是个复杂的问题,开发者们想不出什么意见
- Endless ignore list? "no comment";
能不能让黑名单无限长?“无可奉告”
- Gold ammo will not be nerfed to earn you less XP per damage than regular ammo;
金币弹不会以降低获得经验的形式削弱
- Developers will rework the tutorial system;
开发者们会重制教程
- It's possible T95E2 tank has wrong crew roles (the radioman should historically be the loader, not the commander), it will be investigated;
T95E2的车组情况可能有误(通讯兵由装填手兼职,而不是车长),会调查的
- Chinese tanks HD rework has low priority;
天朝车的高清化优先级低
- The plan to introduce further bonuses to premium account was scrapped;
给vip账户更多额外奖励的计划搁浅了
- It's not yet completely decided to remove platoon missions from the IM list;
并没决定要不要从个人任务中移除组队任务
- No plans to allow players to complete two individual missions at once;
不打算允许玩家同一时间完成两个任务
- Developers are currently working on a complete overhaul of tier 5 to tier 10 shell penetration (both regular and gold shells);
开发者们正对5-10级车的所有炮弹穿深做全面调查调整(包括金币弹)
- Storm is following Armored Warfare progress ("no comment");
Storm紧密关注AW的进展(无可奉告)
- No ETA for new landscape render, developers are working on it;
景观渲染没有确切时间,开发者们在做了
- Storm confirms: the "arty mode" (with trunks and rainbows) on April 1st was actually a test of a concept, not completely a joke;
Storm确认愚人节掷弹兵模式是一种新概念的测试,不仅仅是玩笑
- It's possible the mark of excellence mechanism is broken, Storm will investigate;
击杀环机制好像崩了,Storm会调查的
- It's "completely possible" for multi-gun mechanism to appear in the game;
“完全有可能”加入多炮机制
- The average XP statistics will continue to include premium account XP the way they do now; 场均经验仍会跟现在一样计算vip加成
- There were thoughts about a perk that would tell you when arty is aiming at you;
有关新特长的想法:当火炮瞄准你时会提示
- The option to switch your premium tank for another premium tank will not be implemented;
金币坦克置换不会加入(二雷:⊙▽⊙)
- Object 430 buff? "No comment for now";
430工程加强?“无可奉告”
- Waffentrager E-100 replacement? "No comment for now".
白云替换?“无可奉告”
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