欧服官方指导:抖M属性IS-4重型坦克

2015-04-01 23:26:31 神评论

17173 新闻导语

原文:http://worldoftanks.eu/en/news/pc-browser/44/top-tree-is4-2015/In-GamePerformance游戏性能TheIS-4canbedescribedasaverywell-roundedtankwithdece

原文:http://worldoftanks.eu/en/news/pc-browser/44/top-tree-is4-2015/

In-Game Performance

游戏性能

The IS-4 can be described as a very well-rounded tank with decent values in most aspects. The highlight of this vehicle is definitely its gun which has relatively good alpha damage potential, aiming time and penetration values. Moreover, it’s also quite accurate for a Soviet tank. Make no mistake however – Soviet standards of accuracy differ greatly from the ones you may be accustomed to if you have played tanks of other nations. When we say “quite accurate by Soviet standards,” we mean “rather less accurate” by American standards and “a piece of junk” by German ones. Hence, if you want to get this vehicle, abandon all hopes of using it as the team’s sniper.

大家普遍认为IS-4是这个游戏里最具有M属性的高级车。虽然他那门经常打出3字头的炮纸面数据上单发伤害、穿深炮控都不错。而且相当精准,当然这是以苏联标准而言,前提是你习惯了苏联车,如果你之前玩的是美国车,那么这个炮的评价是平庸的,如果你玩的是德国车:草泥马这是什么破拨火棍?我们的游戏是注重客户体验的,这是为了防止你当黑**,是为你的胜率着想。

Another great feature of this vehicle is the armour. Even though the frontal plate is only 140 mm thick, it is very well sloped. As a result, the effective armour thickness is much greater than it looks on paper and there is a high chance of incoming fire ricocheting. It is worth mentioning at this point that the vehicle’s sides are also very well armoured, sporting a total of 160 mm thick plating – a feature which is quite useful in the heat of the battle. However, the strongest part of the tank is its outstanding turret: not only does it have great armour-thickness values on all sides, it is also well sloped on its front, making it very difficult to penetrate.

作为**器的资本就丰厚多了,虽然正面纸面数据只有140MM,但是倾斜度很大,等效惊人,摆个角度享受皮鞭简直酸爽。侧面比正面更硬,高达160MM,使IS-4在战斗中可以抖M抖的相当文艺。绝对厚度和倾斜度都很赞的最强点是头部炮塔装甲,拿高跟鞋猛踩都没事。

As youknow, there is no perfect tank and the IS-4 is not free from flaws . One of the most obvious drawbacks this vehicle suffers from is its bad mobility. The tank does not accelerate too well and its turning speed is simply dreadful. On top of that, even though the frontal upper plate is quite decent in terms of protection, the lower glacis can’t be relied on – it’s relatively large and can be penetrated by pretty much anything fired at it. In addition to this, having your front penetrated quite often results in the driver being knocked out. Needless to say, this may cause a lot of complications, especially if you’re busy fending off an opponent who is more mobile than you.

当然我们的游戏是平衡的。没有什么免役锉刀的亲儿子一说。既然是抖M,我们就不会让你跑的太快,以免影响了抖S和抖M的共同愉悦体验。所以该坦克在野地里的加速和转身挣扎速度几乎是象征性的。另外再喜欢SM这游戏也就15分钟,我们给他一个纸做的首下,来方便你结束这一切。另外由于众所周知的历史原因,大家都喜欢朝他驾驶员位置招呼,所以你懂的。

All in all, the IS-4 is a quite well-rounded tank that performs quite nicely but does not really have any extraordinary qualities thatdistinguish it in any way. As a result, it’s not the easiest vehicle to master and can cause a lot of frustration, so, as ever, the right tactic is key to success.

总之,IS-4是个几乎被矬成吴克的被玩坏角色,他很好,但是已经没有什么铞炸天属性了。因此他不是一辆横砍一条街的OP车,需要用聪明的脑子是吴克来玩好他

Tactics

策略

The IS-4 can be described as a text book example of a first-line assault vehicle. Its role on the battlefield is very rigid and any attempts at utilizing it differently will most likely end in a spectacular disaster. The tank is too inaccurate to be an effective sniper and too slow to act as a flanker. As a result, it will never perform well unless you play it as a pure, ironclad, frontline breaker/defender. That is why when you enter a battle in the IS-4, you have to assume the role of the team’s hammer – a rough, unsophisticated, brutal weapon which only existsto smash, crush and destroy the enemy with raw force. It is your undisputed responsibility to make direct contact with the enemy, brawl in close quarters, break enemy defenses and defend strategic positions by any means necessary. If you refuse to act accordingly, you will be a major liability to your team and most likely one of the decisive factors in the team’s defeat. The IS-4’s place is always in the first line of the front. Always.

IS-4被用来执行教科书式的**器任务,任何别出心裁的用法都很可能导致己方重坦线灾难性的崩盘(IS-4打黑枪,队友士气崩溃)。黑枪反正也不准,包抄的话走远路队友死光你还没到。因此不要以为你开IS-4就能比别人神到哪里去,除非队友全上山了你一个人守锡城。最好还是承担起团队之盾的责任, 粉碎对面的进攻,为战线的进退起到决定性的作用,通过近距离的作战打击敌人。如果你拒绝承担应有的责任,那么输了就全怪你(主人怎么可能错?如果主人错了请参照前句)。

Being in the right place at the right time, however, is not enough to be effective. Bearing in mind the vehicle’s setbacks and strong points, you also need to adjust your combat routine accordingly. First and foremost, you need to protect your lower glacis. It is the biggest weak spot your vehicle has. Therefore, hull-down should be your primary manoeuvre – find a pile of rubble, a wreck or a rock and use it as a shield to protect your lower plate. Driving into a deep bomb crater can work as well. In case there is nothing you can use for that purpose, angle your tank towards incoming fire. This way you’ll increase the chance to ricochet incoming shells and avoid damage. Depending on the situation, moving your hull around can also work to your benefit, as it will make it more difficult for the enemy to aim.

在正确的时间出现在正确的地点,这还不够,你还需要牢记弱点和优势,适当调整你的体位,以求实现最大快感。首先要保护你的纸首下,防止SM游戏结束的太快,去顶一堆瓦砾废墟或者车辆残骸(最好是顶个T95推进)。摆好你的角度,减少鞭打造成的实质伤害。适当扭动一下身体也可以减少伤害。

As always, please consider the setup for both the equipment and crew skills as suggestions. Feel free to experiment on your own and choose what you think works best for you.

还是那句话,我们官方推荐的用法和技巧爱看看,不看那啥?我高贵冷艳大白毛子就这么一说,不服你用T95拿尖兵去好了。

Roll out, Commanders!

滚把 脱啦基佬

“Roll out? More like ‘Roll through!’ ”

一开始让我滚,我是拒绝的,你不能让我滚,我就滚。


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