12号Q&A:按照玩家水平分房不会出现

2015-02-16 23:34:54 神评论

17173 新闻导语

11.2.2015PostedonFebruary11,2015bySilentstalker—151Comments↓Helloeveryone–Igottwoe-mailstoday,askingmewhetherthissiteisreal:http://wargaming

11.2.2015

Posted on February 11, 2015 by Silentstalker — 151 Comments ↓

Hello everyone – I got two e-mails today, asking me whether this site is real:

h ttp://war gaming bonus.c om/ 这个链接不要点哦,不是什么正规的地址

- developers are finishing with the motion physics testing, public test of new MP will come soon

开发者们已经完成了动态物理效果的测试,很快公开测试

- spotting system was not changed for a very long time

点亮系统好久好久没改过了

- players can get sometimes stuck in the air when going down slope like this because in current motion physics, the contact points with ground are not the entire tracks, but the roadwheels and in the case linked here, the first roadwheel is hanging in the air (thus it counts as no contact with ground)


- during the large map testing, compared to current state, there was much more driving and much less shooting, which is not exactly the desired effect

在大地图的测试中,对比现在的情况,驾驶的时间更多了,对射的情况少了,这不是想要的结果。。

- Storm states that getting rid of rigged battles is actually very complicated: if you talk about it openly (for example during the battle loading hints) you will only bring the rigging to attention of people, who wouldn’t think of it before – and not allowing the same clan members to play against each other in random battles wouldn’t solve anything anyway, as it is really easy to create another clan

Storm说想摆脱刷分实际上很复杂:你公开说(如在战斗载入时)会给从没刷过分的人提醒(歪主意);禁止同公会成员在随机战相遇也不能解决问题,因为再建一个公会太容易了


- Chieftain Mk.2 will come in 2015, Storm is waiting for it himself

酋长Mk.II会在2015年出现,Storm也在等

- it won’t be complicated to get a hold of tanks suitable for historical battles (SS: as in, lowtier tanks)

弄一大堆去打历史战的车不会很复杂(低级车)

- the spot check frequency is not tied to new BugWorld version, coming in 9.7

点亮检查频率与9.7的新B(u)gWorld引擎版本无关

- it’s possible that in the future, during non-penetrating HE shell hits, the part of the damage that was “eaten” by armor will count as damage blocked by armor (for the statistics purposes), developers will consider it

在未来,当HE未击穿时,护甲抵挡掉的伤害可能会算入装甲吸收伤害(统计目的),开发者们会考虑的

- Storm on skill MM: “Skill MM would break the game. I explained the reasons many times. To play all the time with enemies of the same skill level is tedious and boring.”

Storm对于水平分房:“水平分房会毁了这个游戏!我解释过多少遍了,一直跟你水平相近的玩家勾心斗角一定会很乏味很无聊的!”

- 25 percent RNG pen reduction? “In real life, the penetration spread is even higher.”

25%随机区间降低?“现实中,穿深散布甚至更广。”

- PvE mode will come

PvE会来的

- developers discussed completely disabling the option to fire at your own teammates, but then decided not to do it

开发者们讨论了完全禁止向友军开炮的主意,然后决定不这么做

- VK4502B as an alternative hull to VK4502A in the future? “I cannot say anything.”

4502pb作为4502pa的可选车体?“我啥也不能说”


- popularity of a vehicle is not directly tied to its combat performance – slow vehicles are less popular in general regardless of their qualities

战车的受欢迎度并不与战斗表现直接挂钩——慢车一般不怎么受欢迎,不管它强不强

- a proposal to give players who were not very active in battle 0 XP automatically? “Unfortunately, we can’t do it. It would screw a huge number of bad players.”

能不能自动给战斗中不活跃的玩家0经验?“不幸的是,我们不能这么做,否则会激怒一票烂玩家”

- Storm personally does have nothing to do with various game monetary decisions (shop prices and such)

Storm个人与游戏财政决定一点关系都没有

- there is no vehicle to replace the Jagdpanzer E-100 with, that’s why it won’t be replaced for now (SS: that is weird, considering it’s at least partially historical)

没有可替代大白兔的战车,这就是它到现在仍屹立不倒(没被换掉)的原因(SS:这很奇怪,起码这车部分符合史实)

- apparently, E-25 size will not increase: “Noone knows the historical dimensions of this vehicle, because it was never built.”

E-25尺寸不增大:“没人知道这车的史实尺寸,因为这车没造出来”

- arty XP buff will be considered

火炮经验加成会考虑的

- T-34-2 buff? “I don’t know. We have to have a look at the statistics.”

T-34-2 buff?“我不知道。我们会看看统计信息的”

- platoon IM’s will not be removed for now

个人任务中组队条件暂时不移除

- current (9.6) optimization (and performance) is already superior to the one before 9.0

现在(9.6)的优化(及表现)比9.0之前好多~了

- premium account “pausing” (interrupting the premium account for some time) will not be implemented, because it is financially not advantageous for Wargaming

暂停高账的功能不打算加入,因为对WG的财政没优势

- there are not enough vehicles to introduce tier 9 and 10 light tanks into the game

没有足够的9级10级轻坦加入游戏


- regarding the issue where you get 4-5 maps over and over, Storm states it is very difficult to fix for certain reasons

对于一直重复4-5张地图的问题,Storm说由于某些具体原因,这很难修复

- Q: “Fuck you, you nerfed TD’s to death and killed them!” A: “Hurray!”

Q:“cnm!你们把TD砍到死了!”A:“哦吼!”(欢呼)

- (continued from above) Q: “I will stop buying premium!” A: “Good luck.”

继续上面的Q:“我再也不买金币车了!”A:“祝您身体健康!”

- Q: “9.6 accuracy sucks, Germans suffer!” A: “How terrible.”

Q:“9.6砍精度太完蛋了!D系又躺枪!”A:“How terrible.”(言简意赅!)

- a player proposed random spawn spots for both teams on the map, Storm states that moving the spawn points even by 50 meters could create a serious imbalance

有玩家提议将双方所有车随机设置出生点,Storm说出生点即使移动50m都会造成一系列的不平衡

- getting really weird MM in some battles? “This means that there was nothing better in the battle queue.”

有些战斗中分房很奇怪?“这意味着战斗排队序列中没有比这更好的了”

12号Q&A:按照玩家水平分房不会出现

- Storm personally checked the camo factor of the Airfield map bushes, they are correct

Storm自己检查了阿拉曼机场草丛的伪装因素,没有问题

- Storm comments on the “ghost shell” case, published on FTR not so long ago: “At such distances (more than 500 meters), there can be problems with the coordinate transfer accuracy. Which is this case. It’s very hard to deal with this.”

Storm对于前一阵子发布在FTR上的“幽灵炮弹”情况:“在这种距离下(500m开外)可能有坐标传递精度的问题,这个情况就会发生,很难解决这个。”

- WoT Dx11 support is being developed, Dx12 support development was not started yet

WOT对DX11的支持正在开发,DX12的支持还没动工

- Leopard 2 prototype with 105mm gun is not a suitable candidate for E50M replacement

105炮的豹2原型不适合作为50M的替换候选

- Krupp-Steyr Waffenträger will apparently not be a normal prem for sale, but some sort of event vehicle

克虏伯-斯太尔武器运载车(不知道请点我)暂时不作为普通金币车出售,也许也会作为活动奖励(E-25:*sigh*;二雷:啥!买一送一!)


【来源:】
日期
游戏
状态
下载
礼包

页游测试表

日期
游戏
状态
评分
礼包