官方解答:9.6版本精度机制的改动介绍

2015-02-07 08:20:32 神评论

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9.6AccuracyChangeExplainedSource:http://worldoftanks.ru/ru/news/pc-browser/1/accuracy_9_6/官方解答:9.6版本精度机制的改动介绍SincethisisnotonEUportalyet(wou

9.6 Accuracy Change Explained

Source:http://worldoftanks.ru/ru/news/pc-browser/1/accuracy_9_6/

官方解答:9.6版本精度机制的改动介绍

Since this is not on EU portal yet (would be marginally more useful to post this instead of another premium shop bundle), here’s the Russian server explanation for the accuracy change in 9.6.

欧服的官网上现在还没有类似内容发布(国服更不可能有了),下文是俄服官网上对9.6版本精度机制改动的解释。

Basically, the official reason for the nerf is that the tanks were too accurate (shooting too often to the center of aim circle) even when the AC was not fully aimed. Thus, the developers decided to separate the aim circle into 10 zones and each zone has a certain probability to have the shell land in it. This is how it looks in 9.5:

毛子之所以打算砍精度,是因为游戏中坦克的精度太好了,炮弹有大几率飞向射击环的中心,即便没缩完圈也打得很准。因此,开发人员决定把瞄准环分成10个圆环,每个环都有一个确定的着弹分布几率。下图是在9.5版本时的分布情况:

官方解答:9.6版本精度机制的改动介绍

The broken lines represent the various sectors and the circle, designated by unbroken white line – 70 percent of shells fall into that circle. The red dots represent the shell impacts within aim circles, the amount used for this sample was 3000 shots. Now, there wasn an issue allegedly of the “snap shot” accuracy (shots without aiming), when people, who were not aiming properly just managed to hit even fast low-armored targets repeatedly. Therefore, WG had to nerf this. This is how the distribution compares from 9.5 to 9.6

虚线表示各圆环的界线,而白色实线内区域(最内部五个环)就是大几率着弹区域,有70%的炮弹击中这一区域。红点表示瞄准环内的各着弹点,例图中是三千发炮弹实射的结果。现在的情况就是玩家根本不用细细瞄准就能经常击中敌方坦克,甚至是一些高速移动的目标。因此,WG不得不去削弱精度了。下图是9.5和9.6精度散布比较:


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