开发者Q&A:关于地图研发发布的解答

2015-01-25 21:21:03 神评论

17173 新闻导语

不知道今天有没有正统QA“DeveloperTime”QAPostedonJanuary24,2015bySilentstalker现在是“开发者时间”节目时间前两天QA信息量大不大啊,好不好消化啊~很可惜今天又会颠覆一部分。嗯就是自己抽自己脸,或者内部没沟通好。Storm大人又

不知道今天有没有正统Q&A

“Developer Time” Q&A

Posted on January 24, 2015 by Silentstalker

现在是“开发者时间”节目时间

前两天Q&A信息量大不大啊,好不好消化啊~很可惜今天又会颠覆一部分。嗯就是自己抽自己脸,或者内部没沟通好。Storm大人又不是万能的对不对。我们姑且饶过他们一马,来看今天的内容吧

Part I

Hello everyone,

大家好啊~

this is a writeup of the “Developer Time” show from Wargaming FM radio. The topic was: “maps”. The person answering was Roman Tabolin, whoever that is. Thanks to WoT Express for the writeup.

这是由WG电台节目“开发者时间”做的记录。本期的主题是:“地图”回答这期问题的是Roman Tabolin(管他是谁呢),顺便感谢WG~

- development of a map can take up to half a year including the entire design of the map

一张图的设计和制作可能要花上半年

- in next 3-4 months, there will be no historical maps

接下来的3-4个月,不会再有符合史实(历史向)的地图了

- map “Berlin” will most likely not appear in the game

地图“柏林”很有可能不会在游戏中出现

- map “Minsk” will not come anytime soon, but there is development going on and developers are testing it internally. Definitely not in first 6 months of 2015

地图“明斯克”不会很快出现,但开发在继续,开发者们在内测它。绝不在今年上半年出现

- each patch brings fixed in the maps (3-4 maps), this will continue

每个版本都会修复3-4个地图,而且这种修复会持续下去

- in the end, only 1 out of 6 maps created actually gets released

最终,所做的地图中只有大概1/6被真正放出来玩

- for the new future, two new maps that will be released are being prepared

为了崭新的未来,有两张即将放出来的新地图正在准备中

- there will be no night maps, this was scrapped long ago. “If you want, play with your eyes closed.”

不会有夜战图,这早就放弃了。“如果你想摸瞎子,为啥不闭上眼睛玩呢~~”

- in order to make maps accurate, developers actually went to Stalingrad (Volgograd) and Kharkov to see everything with their own eyes and to measure stuff. Usually however, they use google maps.

为了制图准确,开发者们还去了趟**格勒(伏尔加格勒)和哈尔科夫,亲自看了所有的东西并做了测量。但一般情况下他们是用Google地图的。。

- there was a full consensus in WG about the winter mode

WG对冬季模式的态度保持完全一致

- Dragon’s Ridge and Port were completely removed. It’s possible however that parts of these maps will return in special game modes, the way Port returned in the Chaffee racing

香格里拉和钢铁丛林被完全移除了,但有可能在特殊游戏模式中回归,就像钢铁丛林做霞飞竞速那样

- the next map to be released will not be a city map but of a mixed type

下一张要放出来的图不是城镇图,而是混合种类图。。

- “Hidden Village” is a problematic map, it has very little space for actual battle and there is much criticism. Developers will rework it.

迷雾小镇是一个有问题的图,实战空间太小了,批评声音很多嘛。开发者们会重做它的

- render square will be replaced by render circle soon

渲染距离方块很快会被取代为渲染圆

- the “Smolensk” map is being tested, it will come out sooner than Minsk

新地图“斯摩棱斯克”正测试着呢,会比明斯克晚一些放出来

- developers are testing a new system against bots, too early to tell details

开发者们正测试对抗机器人的系统,但是现在还不能透露细节

- when you look at the clocks on every map, they all show the same time

当你看一张图上的时间(哪张图有表?),它们总是相同的

- it’s possible that the option to select maps you don’t want to play will come after all, developers are working on it

可以筛掉你不想玩的图的选项可能最终还是会有,开发者们正在弄这个(玩我们呢?知道你们1天前是怎么说的么?)

- there are complaints about players recieving the same map numerous times within short game span (5-20 battes), developers are working on it

有抱怨说玩家们经常会在近期5-20场战斗中总进相同的地图,开发者们在调查这个问题

- Malinovka is now doing fine statistically, both sides have roughly the same winrate

蹲坑懦夫卡现在从统计学上来讲还不错,两边胜率旗鼓相当

- Prokhorovka will be reworked soon, developers are already testing the reworked version

普罗霍洛夫卡很快重做,开发者们已经在测试改后的版本了

- Dragon’s Ridge will be completely removed from the client in the next patch

香格里拉会在下个版本从客户端中完全移除

- developers are constantly working on “ironing” some parts of the map (less small hills so tanks with bad depression have easier time)

开发者们正在不断“熨平”一些地图的部分(小丘减少,这样坦克上去便容易)

- 2000×2000 meter maps will not appear in random battles, but it’s possible they will in other game modes

随机战不会加入2000×2000的地图,但在其他模式中可能加入

- current Komarin (until tier 8) is doing fine statistically

现在的科马林(只到8级)从统计学上来讲还不错

- a new map will appear within 2-3 patches

2-3个版本内会有一张新地图

Part II

From an earlier “Developer time” writeup I found only just now, somehow I missed it before. Same source (VK Express community), this time the topic is “individual missions”

之前一次“开发者时间”有所遗漏,这次的主题是“个人任务”

- no plans for adding the option to complete the same individual missions twice

没计划加入完成个人任务两次的选项

- the IM tanks will not be nerfed, even if their statistics are very high

个人任务奖励坦克不会nerf,即使他们的统计数据很好(我就问你信吗?啊你们信吗?)

- it’s possible there will be a way to get girl tankers from other events in the future

将来有可能从其他活动中得到女性成员

- the girl faces are all real people, working for Wargaming

女成员的外貌可是取材于真人的哦,就取材于在WG工作的女员工哦~

- the sum of all the credits you can get for complete all the IM’s is 41 million credits

做完全部个人任务你可以得到41,000,000银币哦~数好了是 肆仟壹佰万银币 哦~

- there will be a girl crew voiceover, performed by “famous voices” (SS: most likely refers only to Russia)

女性车组会有女性音效,可能由有名的人来配音(SS:很可能只跟俄罗斯有关)

- no plans to allow players to buy IM tokens for money, the IM vehicles will not be introduced to premium shop, ever

没计划允许玩家去用金钱买个人任务的象征——奖励车,这些车永远不加入商城,永远不!(二雷你节操碎得像今天的雪)

- press-accounts will not have the IM tanks

就算是新闻报导者也不会让他们拥有个人任务奖励车的,哼~


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