毛子确定黑豹88没有分房保护

2014-12-29 13:21:25 神评论

17173 新闻导语

1.12.2014PostedonDecember1,2014bySilentstalker—103Comments↓Youwantedmoreinterestingnews?You’lllikethisthen.-noETAonHDIS-3IS3高清化没有确切的时间-it’sd

1.12.2014


Posted on December 1, 2014 by Silentstalker — 103 Comments ↓


You wanted more interesting news? You’ll like this then.


- no ETA on HD IS-3


IS3 高清化没有确切的时间


- it’s decided that Panther 88 will not have limited MM


已经决定了88黑豹没分房保护


- Storm states that the statement that Panther 88 will see tier 10′s in 2/3 of its battles is false


Storm表示88黑豹会在3分之2的战斗中看到10级车的说法是假的


- Panther 88 will be a premium German tank (not an event one)


黑豹88是一辆德系金币车


- apparently, the Panther 88 MM spread was not a balancing department decision (SS: I wonder whose then)


黑豹88的分房范围不是平衡部分的决定


- Storm on the future of WoT: “We also want progress. We are trying. Maybe it’s worse than it has to be, but we are trying.”


Storm关于坦克世界的未来:我们还想发展下去,一直在努力,或许会不如意,但不会放弃。


- Storm cannot say (is not allowed to) which nations will get their own branches in 2015, but it will be two EU branches (SS: Czech and Italian or Swedish IIRC) and one non-EU branch


Storm不能说出2015年哪个国家会有新的分支,但2个欧洲分支会出现,还有一个非欧洲分支


- when it comes to priorities in content development, Storm explains: “creating a branch is faster but more expensive than creating physics, because a lot of people are working on it. Creating new physics takes longer and it’s cheaper, because fewer people are working on it.”


当说道优先的开发内容,Storm这样解释:创建一个分支是很快的,但比起开发物理效果成本要昂贵的多,因为需要大量的人手。开发新的物理效果花费的时间较长,成本却比较便宜,因为需要的人少。


- new nation in 2015? “No comment”


2015新的国家?不可说。


- when it comes to fixing perks, Storm wants to do it all at once (not per partest), so that WG doesn’t have to do skill reset several times


在说道新技能时,Storm想要同时间一并都做了,这样WG就不需要分几次重置技能


- Storm admits that there are tasks with significantly higher priority than the perk reset


Storm承认有比技能重做优先级更高的任务


- motion physics test will not come this year


运动物理效果的测试不会在今年


- Havok is being developed for 1,5 years now (from the first experiments)


Havok物理引擎的研发已经一年半了


- Storm hates publicity, he states he was practically forced to do the KTTS videos


Storm讨厌被曝光,他表示去做ASAP视频几乎是被迫的


- HD maps will come after new render system, new landscape render and new vegetation and water render


高清地图要在新的渲染系统、新的景物渲染和新的植被以及水的渲染之后来到


- the new iteration of Big World engine will not bring any outer changes, most changes are internal. It’s possible there might be some FPS increase, but no guarantees.


新的bigworld引擎不会带来任何外部的变化,大多是内里的。或许帧数上会增加,但不能给于保证


- WG is developing new render – with Dx11 support and multicore support


WG正开发新的渲染,对DX11的支持以及多核支持


- WG is planning some changes to matchmaking system, but no details for now, as “the question is difficult for a direct answer”. Storm however states that for now, they will do some fixes for the current MM and after that, they will start developing a completely new matchmaker


WG正打算对分房系统做些改变,但暂时没具体信息,因为直接回答这个问题挺难。Storm表示会对目前的分房做些修复,会开发一个完全新的分房。


- developers considered the option to hardcap the amount of top tier tanks in battle (so that it would be easier for top tanks to pwn and for bottom of the team to survive). This solution was not completely scrapped, but it’s hard because of the amount of tanks in queues (as in, there are not always tanks for the top slots in the queue and such)


开发人员考虑过限制顶级车数量的想法。这个方案没有完全的放弃,但由于排队上的数量实施起来较为困难(就是说,在排队中不会一直总有顶级车的位置)


- WG doesn’t consider really fast losses to be a problem


WG不认为快速的崩溃是个问题


- alternative hulls will come after all tanks are reworked to HD


可选车体会在所有车高清化之后来到


- T-35 is not in WG plans for now


T35暂时不再WG的计划当中


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