29号Q&A:9.3穆勒万卡地图变大1.5倍
17173 新闻导语
29号Q&A:9.3穆勒万卡地图变大1.5倍
28.8.2014
Posted on August 28, 2014 by Silentstalker — 84 Comments ↓
- Cannoneer explains the current situation with British and Japanese light tanks: “For the Japanese, there is nothing above the current Ke-Ho light tank. For the British, it’s better.”
Cannoneer 解释目前英系和日系轻坦的情况:对于日系车,没有什么车能超过Ke-H哦轻坦;英国车,则更好一些。
- Cannoneer, regarding hightier British light tanks: “There is a general problem with data – for example there is very little data or no pictures whatsoever. There were ideas, but it’s not me deciding what gets implemented and when.”
Cannoneer关于高级英系轻坦:数据都存在一个普偏性的问题——已知的数据少,或者是没图片。曾有一个想法,但并不是由我来决定实施什么车以及何时实施。
- regarding Tetrarch CS with 3 inch howitzer: “It’s already in the game but it has one huge flaw – the muzzle velocity is 182 m/s, which means you can even dodge the shell. It would be much more playable on tier 3 than on tier 4, yes.”
关于3寸榴弹炮的领主:已经在游戏里,但有一个大的缺陷——炮弹初速是182 ,这样的速度意味着你甚至于能够躲开这个炮弹。作为3级车它的可玩性要比4级好的多。
- regarding the Contentious with 17pdr gun as a high tier British LT (as was presented on FTR): “Yes, that’s an option, but it has two problems: little data and frontal armor (upper frontal plate, there is a fuel tank behind it and then there is another internal plate of armor).” (both plates are 40mm thick)
关于有争议的把17磅炮作为高级英系轻坦的问题:“是的,这是一个选项,但存在2个问题:已知的数据少还有正面装甲(首上装甲,它的后面有个油箱,而油箱的后面还有个内部装甲)(两块板的厚度都是40mm)
- “presets” (default setups) of equipment for each tank wont be implemented
为每辆坦克准备默认的配件不会实施。
- changing the size of ingame interface will not be implemented
游戏内界面大小的改变不会实施
- M8A1 US TD is not called Scott in the game because the name is not widely used and widely known
美系TD M8A1 没有在游戏里叫做Scot,是因为这个名字没有大范围使用,知道的人少。
- the garage UI was changed in 9.3, because there was not enough space in the hangar
车库界面会在9.3改动,因为车库中空间不足。
- there are no plans for Sturmtiger and Brummbar
突击虎以及灰熊突击炮不再计划之中
- Storm: “Sturmtiger will be not in the game. At least not player-controlled one.”
Storm:突击虎不会出现在游戏中,至少不会是玩家来控制它(作为一个游戏内的角色)
- Storm will talk to developers about the future of maps
Storm会和开发人员谈下地图的未来方面
- Japanese heavy tanks: “When it’s done it’s done”
日系重坦:做好了就会出现
- if you have current KV-1S in the game, you will not have the tier 5 KV-1S unlocked, you’ll have to unlock it yourself
如果游戏中你有了Kv-1s,拆分后你也不会有点亮的5级KV-1s,你不得不自己去点亮(自己花经验点亮)
- it’s completely possible that there will be PvE cooperative mode in the game
完全可能会出现一个PvE合作模式
- there is no nerf of E-25 planned – for now
暂时,不打算去削弱E-25
- it’s possible T49 TD (renamed to T67 in 9.3) will be nerfed in the future
有可能T49 TD (9.3重命名T67)会在未来某个版本削弱
- the client will not be split into SD and HD
客户端不会分为标清和高清两个版本
- no special work is being done on increasing the Kharkov map performance
在增加哈尔科夫地图的性能上并没有特意去做。
- there will be no “league” system in random battles (SS: as in, skill MM)
随机模式中不会有“联盟”系统(SS:水平分房)
- general accuracy nerf: “When it’s done it’s done”
车辆精度的总体削弱: “When it’s done it’s done”
- premium Panther will not get the gas turbine engine
黑豹金币车不会有燃气涡轮发动机
- Storm confirms that in order to get additional XP for “tanking” (blocking damage with your tank), the shell trajectory has to intersect the main hull.
Storm证实想要获得抗炮经验,炮弹的轨迹要和你的车身主体相交。
- Storm (with rather colourful language) states that in 9.3, Murovanka doesn’t become a corridor map – it became 1,5 times larger (its surface) and there will be many more places for MT’s and LT’s to go
Storm 表示在9.3中,穆勒万卡不会变为一张走廊地图——它会比原地图大1.5倍,并且有更多可以为轻坦和中坦游走的空间。
- the old Murovanka will definitely be removed, the new one won’t just be added as extra
旧的穆勒万卡肯定会移除,新的不会作为一张额外的地图。
- Storm states that when it comes to game performance, it significantly improved since 9.0
Storm在谈到游戏性能方面,从9.0开始有明显的提升。
- not only German tanks will benefit from the transmission split in 9.3
9.3版本传动装置的分离受益的不仅仅只有德系车
- Storm confirms that the only reward for “tanking” will be the XP, credit gains are not needed
Storm证实抗炮奖励只有经验,银币收益则不需要
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