13号Q&A:我早看大管子183不顺眼了
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13号Q&A:我早看大管子183不顺眼了
12.5.2014
Posted on May 12, 2014 by Silentstalker — 148 Comments ↓
- damage, “eaten” by detracked shells that didn’t however penetrate will count towards “damage blocked by armor” it seems, but ONLY if the trajectory of the shell would otherwise intersect with the hull, were the tracks not there
断带未击穿的炮弹造成的伤害也被算进了“装甲拦截伤害”,但只有在炮弹的弹道轨迹与车体相交,履带不再这个位置的情况下计算在内
- two vehicles will have their engines changed in the 9.1 test – Hellcat and Jackson
9.1测试服地狱猫和杰克逊的发动机有改动
- it is possible to balance tanks based on their winrate, compared to the average winrate of various accounts (SS: the “new method”)
基于车辆的胜率,比较各个帐号的平均胜率来进行平衡是可行的
- +/-1 MM spread will not be implemented
+/-1分房范围不会实施
- there are no plans to return 8.11 graphics and make the HD optional via settings
不打算把8.11的图像设置返回游戏中,也不会通过设置来选择高清模型
- there will not be a patch 8.11 rollback either地狱猫
不会恢复到8.11的版本
- there are no plans to make a special server without x2/x5 events
没有计划去做一个特别的服务器——没有2倍、5倍经验活动
- there will be measures taken to bring back 8.11 game performance, client will be optimized
游戏的表现力会回到8.11时候那个效果,客户端会去进行优化
- developers will think about (consider) nerfing the FV215b (183) oneshot capability


开发人员将会考虑下 FV215b (183) KO必杀技
- in new motion physics, large tanks will still not be able to “run over” small tanks, crushing them
在新的运动效果中,大的车辆仍旧不可以压过小车,摧毁它们
- developers will make the historical battles tanks more closer to their historical capabilities (SS: by adding special set of characteristics for them)
开发人员会让历史战的车辆更接近它们的史实能力。
- there might be a possibility to use lower quality models (not old 8.11 pre-HD models, but HD models with lower resolution)
或许会有一个低质量模型选项,不是8.11的那种,是高清模型,不过分辨率降低了。
- there will not be two separate (HD and not HD) clients
高清和非高清的客户端不会分离
- apparently, WT E-100 will be “reworked” (SS: as in nerfed)
WT E-100会 重做(SS:削弱)
- Storm confirms that British hightier HT/MT will be “fixed/replaced” – how exactly will be told when the change becomes actual
Storm 证实英系高级重坦、中坦、会修正/置换——具体到时再说
- the “shell fires outside of client aim circle” bug cannot be fixed. It is caused by desynchronization between client and server, can be influenced by connection quality. Some players claim that this started happening a lot after 8.11, Storm said he cannot confirm that information.
射出的炮弹飞出圈外的bug不能修复,这是由客户端和服务端传输的数据不同步造成的。一些玩家说8.11后就频繁出现,STORM 说还不能得到确认
- Veider explains that situation, where an arty is on top of the team, is allowed – developers took measures to reduce this, but they never said it would disappear completely or that it’s a MM bug
Veider 解释这种情况,火炮有时作为班长是允许的。开发人员采取过措施来降低出现的几率,但他们从没说过这样的情况会彻底消失,或者说这是一个分房上的bug
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