坦克世界8.8出任务界面 4502P降8级
17173 新闻导语
-therewillbenoBelarussianorUkrainianlanguagemutation(“foreachextralanguage,apatchwillcome1daylater”)不会有白俄罗斯语或者是乌克兰语的版本(“每增加一个额外的语种,更新包就会晚来一天
- there will be no Belarussian or Ukrainian language mutation (“for each extra language, a patch will come 1 day later”)
不会有白俄罗斯语或者是乌克兰语的版本(“每增加一个额外的语种,更新包就会晚来一天”)
- it’s not yet decided, whether you will be able to “see” Havok events, that happen outside your field of view (SS: as in, for example, a tank gets shot and some box mounted on the outside flies off under client physics, it’s possible this information won’t be transferred if it happens outside of your field of view, so in your case, the tank will still have the box, despite on his computer, it got torn off)
还没有决定玩家能不能看到发生在视野外的Havak事件(SS:比如,一辆坦克被击中 然后一些装在坦克外部的盒子飞落(掉下来了),但是如果这件事发生在你的视野之外,这个信息可能没有被传送到你的客户端,所以在你的视角里(当你见到这辆坦克时),他身上的盒子还在,尽管在他的电脑上,盒子已经不在了. )
- Israeli branch won’t come for now
以色列分支目前不会加入
- it’s possible that in the future, ST-I will lose the M62 122mm gun and will have the ST-II option instead (two linked D-25mm guns)
将来ST-I可能会去掉M62 122毫米炮,取而代之将会有ST-II选择(两个连着的D-25系列的炮)
- Soviet tanks didn’t have drum loaders, but did have automatic loaders of other type
苏系坦克没有弹鼓式装弹机,但是有其他类型的自动输弹机
- for now, hiding your player stats from others is not planned
目前,玩家战绩对其他人不可见还没实现
- Object 268 in game has correct size, WG specifically measured it in Kubinka
游戏里268工程尺寸是对的,WG特意在库滨卡测量了
- IS-4 armor slope is historical, despite various sources claiming various data: “That’s because such mistakes were within the factory accuracy limits. One T-28 had one side 15cm longer than the other and nothing happened.”
IS-4的装甲倾角是符合历史的,尽管很多来源显示有各种各样的数据:“这是因为这些错误是在工厂的误差范围之内的,一个T-28可能比另一个长15厘米但是又不在意,什么也不会发生”
- OTO Melara M60A1 won’t be Italian top tier
OTO 梅拉拉M60A1不会是意大利顶级坦克
- KV-5 gun won’t be changed
KV-5的炮不会变
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- no changes planned for Lowe
狮式没有更改的计划
- DL43 Nahuel in game? “No comment”
DL43纳维尔会出现在游戏里么?“无可奉告”
- Q: “Will Panzer II Ausf.J penetration be changed?” A: “Yes, it will be decreased two times”
黑豹II的Ausf.J的穿深会改变么?“是的,它会削两次”
- no special tanks for historical battles (SS: as in separate unlockable branch)
历史战不会有特殊的坦克(SS:这里面会有单独未解锁的分支)
- VK3001P will not recieve 105mm L/52, SerB mockingly states he doesn’t believe that the vehicle could carry it
VK3001P不会有105L/52,SerB取笑说他不信这车能载得动它
- T110E5 is doing fine statistically
T110E5表现很好
- T-50-2 never had any engine stronger than 300hp historically
T-50-2历史上没有超过300马力的发动机(尼玛都被你们砍掉了还在这边假惺惺个毛啊)
- both T-50 and T-50-2 hulls shared the common turret (ring), therefore the “improved armament” version (57mm/76mm can be applied to both)
T-50和T-50-2的车体都共用一个炮塔,因此提升了的武器应该两个都能用
- Q: “What’s the chance of 128mm L/66 appearing in the 2nd German TD line?” A: “The same chance as finding it in serious literature”
128毫米L/66炮出现在德2线TD的几率有多少?“和在正规文献里找到的几率是一样的”
- it’s theoretically possible that the change of firefighting mechanism will bring crew perk reset for free (“if needed and we decide, what’s needed”)
理论上灭火机制的改变会让玩家免费重置技能(如果需要的话,另外,我们决定什么才是需要的)
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- ZIS-6 was mounted (not projected, only mounted) on SU-122 chassis too, apart from the KV series
除了KV系列,ZIS-6也装在SU-122的底盘上
- no plans to make VK3001P a heavy
没有把VK3001P变成重坦的计划
- if/when additional armor appears in the game as a module/equipment, players won’t be able to allocate its thickness
如果额外装甲在游戏里模块装备出现,玩家无法指定它的厚度
- it’s possible that VK4502P will drop to tier 8 and will be replaced by a Maus prototype, but not confirmed
有可能VK4502P会降为8级而由鼠式原型代替,尚未确定
- arty nerf results: “no comment for now”
火炮削弱的结果:“目前无可奉告”
- mission interface (SS: “XXXX kills left to complete mission” for example) within the game will come in 8.8
任务界面(SS:"比如击毁XXXX辆车去完成任务")会在8.8到来
- language indicator on loging screen will be implemented
登录界面的语言指示器会被实现
- the latest achievements added (Spartan and others) were designed by the same people, who did the other ones
最新加入的成就是由同一批人设计的
- German 50mm L/60 accuracy won’t be buffed
德系 50mmL/60的精度不会加强
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