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【情报组】今天我五重就要超你鼠爷的车

时间:2017-07-02 11:12 作者:和谐弹的度娘 手机订阅 参与评论(0) 【投稿】
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摘 要
坦克世界 情报又好(chou)又长,大家就准备好手游边肝边看吧

这大概是人一生中最难熬的时候吧

1、关于Evilly的QA

2、关于DelhRoh的QA

3、日本HT的超测改动

Anton “Evilly” Pankov interviewed by official Polish WoT Youtube channel:

一些波兰的WOT官方油管频道采访Evilly的东西:

– In the past we have been trying to add a Polish content in the game, now we have a prime candidate, we want to release this premium machine – Pudel (Poodle).We spent quite a long time looking for a suitable sample, and eventually settled on Panther, the tank was captured by the Polish resistance, at the moment it was the most suitable tank going by tier and combat characteristics. The tank will appear in game sometime this year.

-之前我们尝试过在游戏中加入一些波兰的内容,现在呢我们加入了波兰这个国家,并且为其加入了新的金币车-狮子犬号。我们为了这个找了很长时间,虽然他只是一只豹,但是这辆坦克是波兰反抗组织缴获的,而且这辆车无论是级别上还是作战能力上都很适合作为波兰的第一辆坦克。这辆坦克将在今年推出。

– We are certainly aware of the “Rudy” tank and the TV series of the same name, and we understand that this is very important. Together with the release of the Polish nation in the client and the advent of “Poodle” we will not take immediate steps to transfer the T-34-85 “Rudy” to the Polish branch. To date, the only options for us is to leave it in the Soviet tree, or transfer it to the Polish, but that will be done much later. This is due to transfers in all regions and possibly giving players the choice in what they want to do.

-我们当然已经意识到“鲁迪”以及同名电视剧的重要性。虽然我们同步推出了波兰线和狮子犬,但是我们不会马上就把鲁迪放到波兰科技树中。之后的选择,要么是将其留在苏联科技树中,要么是移入波兰科技树里,不过决定这个尚且还早。因为这关系到所有服务器,因此我们想给玩家一个选择的机会,看他们想怎么动。

– At the moment, we have a tech tree candidate. We are looking for unique tanks from the country and we’ve made a lot of progress in this, and are trying to put together our tree, and we will show it in the foreseeable future. We also need to resolve the question of how the Polish machines will interact with other European tree. We have a candidate tree, but we’ll still continue to work on it. That said we’re not going to rush into discussing specific Polish tanks or crew voices, anything like that.

-现在,我们又多了一个新的科技树。我们仍然在寻找这个国家有什么独特的坦克,而且找到的还不少,当然最后还要把他们放在科技树里,在以后可预见的未来里你们是会见到的。当然我们也要解决波兰科技树能否与其他国家的科技树有所交集。虽然波兰已经成为候选国家,但是我们仍在努力当中。也就是说我们不会着急公布波兰坦克的细节以及成员的语音,以及其他类似的东西。

– Everything we needed to know about Ranked was recorded and will be looked at.

Known issues to work on: Overall balance, map rotation, experience allocation for damage, Medals, skill signs, and marks on the barrel. This is all stuff to consider for the next session. We can’t really make changes on the fly.

-关于排位赛的所有意见我们都在记录并且审视的。

已知的问题在于:整体平衡,地图轮换,伤害和经验的比例,勋章,技能勋章,还有炮管上的标志。下一季排位的时候我们会考虑这些方面的。关于改动我们一向都很谨慎,不随便瞎动。

- Anton, the idea recently came up that some might “farm” a stupid number of battles. Could you limit the number of fights per day at least 20-25?

– No, a limitation on the number of fights is not an option. Perhaps the increase in the number of ranks and the emergence of a greater number of non-combustibles, but it is only me thinking aloud.

-安东啊,某些人使劲的在刷场次欸。你们能不能限制一下每日的参赛数目为20-25场啊?

-不行,这样不太可能。也许增加更多段位以建立更多的“防火带”会是个好方法。

- You’ve recently made changes to the main site, whiy? The new site looks good on phones but most of this is unnecessary considering most of us have learned how to navigate a mobile and desktop site. So why does the desktop site now look like a mobile tile site?

– It’s a bit of a shock, but you need to get used to it.

-(国服无关)你们最近改了官网的样式,为什么啊?新的网站在手机上看起来还好,但是我们已经习惯了之前的桌面端样式,在手机上看也没问题啊。所以说为什么你们要改风格?

-虽然有点吃惊,但是,你们需要适应这个过程.jpg

- Why not add some depth to the gaining of ranks? For example: two ranks- top 12, 3 ranks- top 10.

– Too hard, it’d be easier to increase the overall number of ranks, and make the intermediate ranks non-losable.

-为什么不限制没个段位的数量?比如说2级只有12个,3级只有10个

-太难了,这样需要非常多的总等级数,而且还会让中间等级玩家的流动性变差

- By the way, Anton, we don’t need the over complicated conditions to win the current marathon. The potatoes are burning more than usual because of it.

– Ok :)

-另外,安东,马拉松任务别整的太难了(应该说的是俄服7月的马拉松任务)。更何况智障那么多,烦的一比

-哦

- Supertest already had a Tier 6 Tiger tested. I don’t really understand the need to test the same tank: Heavy Tank No.6, Tiger 131, Tiger 217 … and the conveyor belt keeps going.

– 217, we have a cunning plan, it is very insidious.

-超测服上6级的虎式开始测试了。我不明白为什么你们要搞那么多的相同的坦克:6号重型坦克,131号,217号……你们要做多少啊。

-关于217号虎式,我们有一个大胆的想法.jpeg

DelhRoh, Spanish Community Manager answers some questions from the Community.

DelhRoh,西班牙语社区的管理在论坛里回答了些问题:

Q: If Ranked Battles succeed, would you consider implementing them for other Tiers (like VIII and VI)?

如果这次排位赛成功的话,你们会不会把排位赛扩展到其他等级(比如八级和六级车)上?

A: There is always space to make tweaks to the mode. This season is Beta for us. After the end of the season and collecting the data, we can consider tweaks to the mode. But for now we have no plans to extend the Tier limitation.

排位赛肯定能做一些调整,目前的这个赛季对我们来说更像是个公测版本。赛季结束之后我们会采集数据并分析他们,之后再考虑进一步的改动。但是目前我们还没有把排位赛拓展到低等级的计划。

Q: Although it’s too early to tell, don’t you think Improved Equipment will widen the gap between players?

尽管目前还很难说,但是你不觉得高级装备会把玩家之间的差距拉得更大吗?

A: It is really early to tell, but we can assure you that we will collect the data for the Improved equipment to make sure, they are not negatively affecting the game balance.

现在谈这个还太早了,不过我们可以向你保证我们将会采集高级装备对游戏影响的数据,并保证他们将不会对游戏造成负面的影响

Q: Only the best will be rewarded with enough Bonds to afford Improved Equipment. While that’s exactly the aim of competition, at the end of the day these successful players will count with an enormous benefit when compared to other players. Isn’t that a way of unbalancing the game?

只有最好的玩家才能获得足够的战争券以支付高级配件。虽然这是排位赛的目标之一,但是说到底这会让那些玩家获得无以伦比的优势,这难道不会破坏游戏平衡吗?

A: That’s why we are focusing on having missions/specials for Bonds in Random battle mode. We want to give all of our players the option to get the Bonds.

这也是为什么我们将会让在普通模式中加入任务和特殊奖励,我们希望通过这个方式所有的玩家都能获得战争券。

Q: Will it be possible to get Bonds in a way other than Ranked Battles? If so, which one?

除了排位赛外还有机会获得战争券吗?(重复提问)

A: This question was already partly answered in previous one. There will be definitely an option to get the Bonds in regular game modes for different specials and missions. For now we have to really keep eye on numbers of Bonds in-game in order to be able to tweak the conditions accordingly.

这个问题已经在上个回答里部分解释了,我们肯定会给玩家在普通模式里有获得战争券的机会,通过任务和特殊奖励。目前来说我们将会对游戏里的战争券数目持续关注,如有需要我们会做一些调整的。

Q: Sometimes we are awarded with Equipment/Consumables for completing a specific mission. Would it be possible to do the same with Improved Equipment/Directives?

有时候我们会因为完成特殊任务而获得配件/消耗品。高级配件会不会加入到此类奖励的行列中?

A: For now we are checking our possibilities for the future. For now we don’t have specific answer for this question.

我们正在考虑这样做的可行性,目前还很难说。

Q: Some players in NA are still experiencing troubles with their contact lists. Are you working on a definite fix for this?

目前很多美服玩家的好友列表不能正常工作,你们是否已经开始着手解决这个问题?

A: As far as I know these are server related issues occurring only on NA server for now. I don’t have any further information.

据我所知这是美服服务器的大姨妈问题。除此之外我无可奉告。

Q: What’s your personal opinion regarding Improved Equipment?

你对高级配件有什么个人看法?

A: For me personally the Improved equipment is more about the feeling. It’s the same as playing with premium consumables. I feel better when I have them, but on the other hand I don’t feel they are necessary to keep myself competitive.

对我个人而言高级配件更多时候提供的是种安慰感,就像金币消耗品一样,当我带着他们的时候总是让我很安心。从另外一个角度来说缺了他们并不会让我丧失竞争力

Not so long ago we shared the plans about the rebalancing of certain vehicle branches. Today we’re ready to share the first details about the upcoming changes: the Japanese tanks are coming to the Super Test. We plan to test complex changes to medium to top tier Japanese vehicles. The purpose of rebalancing Japanese heavies is to improve the branch balance, to save the battle effectiveness and applicability of Japanese heavies, and at the same time to create equal conditions in battle for the vehicles of other nations.

在不久之前我们曾经提到过要重新平衡一些线的计划。今天,我们就给你们看看一些将要到来的改动:日本车再次光临超测。我们计划测试日本的中等级到顶级的车。我们重新平衡日本HT的目的就是以提升这条线的平衡性,以挽救其战斗效益和适应性,同时也为其他车创造更公平的战斗条件。

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