地图民调外服处理结果公布

2016-02-23 09:41:29 神评论

17173 新闻导语

地图民调外服处理结果公布,当然全球最大私服依旧是迟迟不见动静的

UPDATE: The future of the maps in World of Tanks

2016-02-19 ~ SEBASTIANUL

I will post the 2 different versions from EU and RU:

地图民调结果及相关(前排提醒这跟私の服没啥关系):

EU:

欧服结果:

Commanders

We would like to thank everyone who took their time to help us determine the game’s least popular maps. Having confronted our analytical data and statistics with your feedback from recent polls and surveys, we have confirmed the top 3 maps that need to be looked at:

指挥官,决定您觉得最烂的地图吧!以下是反馈最那啥的3张图:

斯大林格勒

哈尔科夫

飓风小镇

Consequently, this information has been forwarded to the Developers for further research in terms of gameplay balance and competitiveness. For the time being, we have also introduced the following tweaks to the rotation system:

这些结果将反馈给开发者以进行进一步的游戏性与竞争性平衡。随着时间推移,欧服也会加入如下地图调整机制:

Stalingrad: map occurrence probability remains on the lowered level, introduced with Update 9.13

斯大林格勒:地图出现率将保持在低水平,这项改动已在9.13版本加入。

Kharkov: map occurrence probability reduced four times to match the level of Stalingrad

没地板科夫的出现率降低4倍,以使出现率跟斯大林格勒差不多。

Windstorm: map occurrence probability remains unchanged for the time being

飓风小镇:今后暂不调整。

Map selection restrictions will also be changed, which will result in a greater map variety available to players

Stay tuned for more information on the subject coming soon.

地图选择限制也会改动,这会使玩家享受更多优质地图。

更多相关话题信息敬请期待。

RU:

毛服这边:

Fate of the “Stalingrad” and “Overlord” maps

斯大林格勒与诺曼底的命运:

– The results of voting presented that the “Stalingrad” and “Overlord” maps are the most uncomfortable ones according to players. Supplemented with internal statistical data, it was decided to disable both maps for random battles.

投票结果显示斯大林格勒和诺曼底不幸成为玩家玩着最不爽的地图。补充内部数据后决定在随机战中禁用这两张图。

The “Kharkov” map also caused a negative reaction among the community and was placed third in the voting. However it will remain available for random battles: players of heavy armored vehicles realize the potential of their vehicles on city maps. The future fate of this map will be decided based on statistical data and further player feedback.

没地板科夫的负面反馈也是相当差,小黑屋排名第三。不过该图还会在随机战出现:重装甲战车可以在巷战图中找存在感。该图未来的命运会取决于统计数据和玩家进一步反馈。

– There was also a huge amount of complaints regarding the current system of map allocation on tier basis. To improve the situation, the existing system was changed, and now the game locations will be distributed as follows.

对于目前的地图分配的抱怨数量也很庞大。为了改进这一情况,现在的系统将进行改动,现在的游戏地图池将会如下改动:

From tiers IV-VI, all game locations are available, except for “Mittengard”. From tier VII and above, all maps are available, excluding “Widepark” and “Mittengard”.

4-6级的车会进除了密特朗之外的所有地图。7级以上的车会进除了密特朗和慕尼黑之外的所有地图。

The first three battle tiers will remain with access to:

– Mines

– Winter Himmelsdorf

– Mittengard

1-3级拜托您们先去湖边的角逐、冬季锡城和密特朗练练基本功。

There are still the easiest and understandable maps, allowing to learn the basic game mechanics.

还会有简单易懂的地图来让玩家学习游戏的基本机制。

然而关世界上最大的超测服屁事。

以上信息译自tAP源地址:

http://thearmoredpatrol.com/2016/02/19/update-the-future-of-the-maps-in-world-of-tanks/

【编辑:Alex_Udinov】
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