15日Q&A:百夫长AX和酋长要拖到年底了
17173 新闻导语
Hereitis:-Q:Igotchatbannedandthat'swhyIdon'tplayWoT!A(Storm):Thendon'twriteinchat.Ineverdo.Q:“我不玩WoT是因为你们封我聊天!”A(Storm):“所以别在聊天里
Here it is:
- Q: "I got chatbanned and that's why I don't play WoT!" A (Storm): "Then don't write in chat. I never do."
Q:“我不玩WoT是因为你们封我聊天!”A(Storm):“所以别在聊天里白费口舌了。我是不会这么做的”
- Contrary to popular belief WG mapmakers actually do play WoT;
与大家的普遍认识不同,WG的地图制作者确实玩WoT
- Patch 9.10 has a bug: players quitting battle when killed but with the battle not over are getting punished as if they did quit battle prematurely, this will be fixed;
9.10版本有bug:当玩家死后返回车库时会像提前退出战斗那样受到惩罚,会修复的
- Artillery being stuck for very long time in Domination queue is not a bug;
火炮在新的攻坚战模式中排队很久不是啥bug啦
- There is a new garage tutorial but it is only for newbies;
会有新的车库教程,不过老鸟们就别想啦
- AMD graphic cards have issues on standard graphic settings in 9.10, this will be fixed;
AMD显卡在9.10的标准图像设置上有问题,会修复的
- Some players are not happy about the new 9.10 loading screens (too cluttered with info), according to Storm the screens are fine;
有玩家对9.10新载入屏不满意(信息太杂乱),Storm说这些新载入还是挺好的
- It's possible the new loading screens will be optional but it's also possible they will be removed altogether or enabled only for players with less than 1000 battles or even left as they are;
有可能让新的载入变为可选的,也有可能把他们都移除了,只给1000场以下的玩家留着
- Equipment window does not have functional scrolling, this is a bug that will be fixed;
装备(仓库)界面没有鼠标滚轮滚动功能,这是个bug,会修复的
- The exact explanation of new tier limits for maps will be given as the patch comes closer (on Tuesday);
新地图的等级限制解释会在下周二放出来
- The map limits were implemented to make the game learning process easier for newbies;
地图等级限制的加入是为了让新手更好适应
- Tier 6 vehicles will "have almost all the maps available";
6级战车可以“在几乎所有地图上作战”
- The 9.10 test is functional even though it takes place during x5 period on RU server;
就算出现在x5时期,9.10测试也是非常有用的
- Artillery will apparently be able to play Domination in 9.10 but Storm thinks it wont be viable anyway;
9.10版本中火炮可以参与攻坚战,不过Storm并不认为这样可行
- Players are complaining that in HD the T110E5 armor is worse than in 9.9 (especially the cupola penetration), Storm states that it's the same - or actually even a bit better: in 9.9 it was 241 to 247mm thick, in 9.10 it's 259 to 265mm;
玩家抱怨说高清T110E5的装甲没有9.9中好(尤其是炮塔),Storm说其实是一样的——或者实际上更好:9.9是241-247mm厚,9.10是259-265mm
- Some players pointed out that in gamemodels3d the Japanese tanks have 0mm areas where the driver's viewport is located. This is not a bug - the 0mm viewport is there so it can be damaged but there is regular armor behind it;
有些玩家指出,日系重型的3D模型中驾驶员观察孔的位置是0装甲。这不是bug——0mm的观察孔就是0装甲,但后面还有车体装甲
- The "fight to the last" ("Rampage") modes are considered "endgame content" and are intended for tier 10's;
“暴走”(Rampage 攻坚战和围猎战的总称模式)模式被认为是“游戏后期内容”,准备给10级车玩的
- Chieftain and Action X will come "until the end of the year";
酋长和百夫长AX“不到年底是见不到咯”(然而到了年底也不一定)
- Tier 8+ vehicles will be playing on all maps except for Mittengard and Widepark;
8级以上车会在除了密特朗(天坑)和慕尼黑上的所有地图上战斗(真要坎帕尼亚对射?)
- Storm confirms that WG is already supertesting circular render range;
Storm确认说WG已经在超测圆形渲染距离了
- M48A2/T54E2/T123E6 is really a name for ONE tank;
M48A2/T54E2/T123E6 真的是一个坦克的名字啦
- 9.10 test M6A2E1 model and armor is the final version;
9.10测试中M6A2E1的模型和装甲都是最终的了
- Ingame M46 Patton does not have M47 turret but T42 turret;
游戏中M46巴顿没有M47的炮塔,但有T42炮塔
- HD models released in 9.0 and 9.1 are incorrect and will have to be fixed.
9.0和9.1放出来的高清模型是不正确的,会修复的
以上信息译自StatusReport源地址:
http://ritastatusreport.blogspot.nl/2015/08/14082015-q.html
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