WG的Q&A:8级金币车FV4202P的获取方式

2015-07-05 22:13:58 神评论

17173 新闻导语

WargamingQAFromStorm来自Storm的信息:-TherearenoplanstoconvertFV215btoHD;没计划将FV215b高清化-PlayerswhounlockedthecurrentFV4202willhaveamissionavailable

Wargaming Q&A

From Storm

来自Storm的信息:

- There are no plans to convert FV215b to HD;

没计划将FV215b高清化

- Players who unlocked the current FV4202 will have a mission available to get the FV4202 premium for free;

现在解锁FV4202的玩家将在其置换时获得一个任务,完成任务就可以免费获得8级的FV4202P金币车

- There are no plans for platoons of more than 3 men;

不打算做超过3人的组队系统

- There are no plans to allow players to test premium tanks before buying then apart from the test server;

除测试服外,不打算允许玩家先体验金币车再决定买不买

- The M56 Scorpion was shelved for now;

M56蝎式暂时不管了

- Tank branches for the future: the already announced Japanese heavy branch and the Czechoslovak tank branch;

未来坦克分支:已经说过的日本重型线和捷克斯洛伐克线

- Sturmtiger will return to WoT in a few months as a part of some special mode (certainly not a regular unlockable vehicle);

突击虎会在几个月内回归WoT,作为特殊模式的一部分(为什么要说回归呢。。反正不会是常规战车)

- WT E-100 will be replaced by a WT Panther with 150mm L/63 gun;

百运会被替换为用150mm L/63主炮的豹运

- There are no plans to return the Port map to the game.

没计划让钢铁丛林返回游戏

From Viktor Kislyi

来自Viktor Kislyi

- Average revenue per paying user per month in World of Tanks is roughly 25 USD;

WoT每个付费用户的平均月花费为25美刀

- 50 percent of WoT playerbase is CIS, 50 percent is the rest of the world;

50%的WoT玩家来自独联体,其余玩家来自其他国家地区(肯定没考虑**)

- 25 percent of all WoT users are paying users;

WoT中玩家有25%是付费用户

- WG plans to compensate losses in revenue by growing on international market as well as other projects;

WG计划用国际市场上的其他项目来弥补损失

- There will not be another "gold" tank like the "gold Type 59" despite its popularity in China, such things are damaging WG reputation;

不会再有另一辆像“黄金59式”一样的“黄金坦克”了,虽然这在**很火,但这确实有损WG声誉

- There is growth potential for WoT in Europe and USA but not in Russia - everybody knows about WoT in Russia;

WoT的潜力股玩家主要在欧洲和美国而不是俄罗斯——因为俄罗斯都知道WoT

- WG failed in WoWp;

WG的战机世界失败了

- Minsk was and will be the heart of Wargaming;

明斯克曾经是也仍会是WG的核心

- The WG revenue per year is measured in hundreds of millions of USD. The fall of ruble damaged WG revenues (no details);

WG每年收入数以百万美刀计。卢布的贬值影响了WG的收益(没有细节)

- The **ed up historical battles and the failed patch in 2014 that reduced the FPS for most players caused a loss of 20 percent of players within two months for WG.

搞砸了的历史战和14年的那个一下让帧数降低的失败版本让WG在两个月内损失了20%的玩家

最后来一张日本10级HT 2605式和T110E4的对比图。。看着怎么这么魔幻啊。。


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