3号Q&A:高清模型全部是外包人员做的

2014-12-30 13:08:29 神评论

17173 新闻导语

-thefactthatRU251HEATshellsareflyingmuchfasterthanAPshellsiscorrect(historical)RU251的HEAT弹比AP的飞行速度要快很多这一点是正确的(史实的)-apparently,STA-2willnotha

- the fact that RU251 HEAT shells are flying much faster than AP shells is correct (historical)


RU251的HEAT弹比AP的飞行速度要快很多这一点是正确的(史实的)


- apparently, STA-2 will not have limited MM either (just like Panther 88)


STA-2也不会有分房保护的(就像88豹一样)


- historical and garage battles and new chat are still being developed


车库战和历史战还在开发当中


- Storm says he can’t talk about the Havok development, but he mentioned that one of the issues is that with a lot of destruction on the screen, it consumes too much memory (RAM), there are also performance issues


Storm说他没办法说太多关于Havok开发的情况,但是他提到说有一个问题就是当屏幕上的毁坏效果过多的时候,Havok会用掉过多的内存,同时还有性能方面的问题


- 9.5 KTTS video was apparently already made


9.5的ASAP视频已经做好了


- developers were working on TXAA anti-aliasing, they scrapped it because “it turned out to be shit”


开发团队曾经搞过TXAA抗锯齿,但是后来由于“太垃圾了”被放弃了


- the amount of 200 people working on WoT includes artists and testers


在搞WOT的200人中包括美工和测试人员


- dynamic tank characteristics are still in the development queue, Storm admits they were pushed numerous times to the back due to other priorities


动态坦克数据还在开发队列中,Storm承认说他们由于各种原因已经把它推后了好多次了


- there is generally no such thing as a plan for unification of WoT, WoWp and WoWs interface


没有要把WOT,战机世界和战舰世界的UI进行联合的进化


- HD models are being made by outsourcers


高清模型是外包人员来做的


- chat 2.0 server part was gradually implemented since spring 2014. After that is done, developers will add the client side.


聊天系统2.0的服务器端的东西从2014年春天就开始一点一点的实装。在那边搞定之后,开发团队会加入客户端的东西。


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